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HexVR

by Nanorasmus

HexVR lets players cast Hex spells in Vivecraft VR, with patterns drawn in mid air and a grid that can be configured.

FabricForgeNeoForgeQuiltClient and serverMIT LicenseOpen source1.19.2 – 1.20.6

What it does

HexVR is a client-side addon for Hex Casting that makes spell casting in VR more natural. Players draw spells in mid air instead of through the standard screen, can draw several patterns in one motion, and have casting hands handled for either side. New patterns take their position and rotation from the VR player's head and hands, so casting follows the body.

The mod also shows casting stacks: a player can see previous versions of a stack and watch other players' casts, and can give others copies of a stack. A configurable grid helps players aim patterns. Architectury API, Hex Casting and Vivecraft are required. HexVR runs on client and server, so both sides need it, and it is released under the MIT License as open source. Files target 1.19.2 – 1.20.6, with the latest build for 1.20.1 on Fabric, Quilt and the Forge and NeoForge builds for 1.20.6. Some features are limited to particular loaders or to 1.19.2, as the source notes.

Key features

  1. Mid-air spell drawing

    Spell patterns are drawn with the hands in open space rather than on a flat interface.

  2. Multiple patterns at once

    Several patterns can be drawn in a single action, shortening longer spell sequences.

  3. Ambidextrous casting

    Casting works with either hand, so players are not limited to one dominant side.

  4. Shared casts

    Other players' casts can be seen, and copies of a stack can be given to them.

Compatibility

Latest build for each game version and loader.

1.20.x7 of 7 versions with builds
1.20.6Not available1.5.21.5.2Not available
1.20.5Not available1.5.21.5.2Not available
1.20.4Not available1.5.21.5.2Not available
1.20.3Not available1.5.21.5.2Not available
1.20.2Not available1.5.21.5.2Not available
1.20.11.5.21.5.21.5.21.5.2
1.20Not available1.5.21.5.2Not available
1.19.x3 of 3 versions with builds
1.19.4Not available1.5.21.5.2Not available
1.19.3Not available1.5.21.5.2Not available
1.19.21.5.21.5.21.5.21.5.2
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 3

VivecraftA Minecraft VR mod on a loader of your choice!
Required
Architectury APIAn intermediary api aimed to ease developing multiplatform mods.
Required
Hex CastingPowerful programmable stack-based spellcasting
Required

How it compares

Full comparison

The Hex Caster is for Fabric and Forge on 1.20.1 only and is not open source under All rights reserved. HexOverpowered is open source under the MIT License, covers Fabric, Forge and NeoForge for 1.19.2 – 1.21.1, and shares the client and server environment. Hexcessible is a client-side only Fabric mod for 1.20.1 – 1.20.6 under a custom license, so servers do not need it.

ModLoadersGame versionsEnvironmentUpdated
HexVRFabric, Forge, NeoForge and Quilt1.19.2 – 1.20.6Client and server2025-06-14
The Hex CasterFabric and Forge1.20.1Client and server2026-07-20
HexOverpoweredFabric, Forge and NeoForge1.19.2 – 1.21.1Client and server2026-10-14
HexcessibleFabric1.20.1 – 1.20.6Client-side only2026-03-24

Questions

Does HexVR need Vivecraft?

Yes. Vivecraft is a required dependency, along with Hex Casting and Architectury API.

Does the server need HexVR installed?

Yes. Servers that run it need every player to install it too.

Which loaders does HexVR support?

Files exist for Fabric, Forge, NeoForge and Quilt across 1.19.2 – 1.20.6, though some features are limited to Fabric or 1.19.2.

More from Nanorasmus

All projects

What the author says

HexVR is a client-side addon to Hexcasting to make it better to use with Vivecraft which is a VR mod for Minecraft.
Nanorasmus, on the Modrinth page

Official listing

Owner
Nanorasmus
Published
2024-02-15
Updated on Modrinth
2025-06-14
Facts verified
2026-10-15