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Forever Wet

by pavle.012

Forever Wet keeps farmland hydrated permanently, so tilled soil stays at the maximum moisture level without water nearby.

FabricNeoForgeServer-side onlyMIT License1.21.1

What it does

Once dirt is tilled into farmland, Forever Wet locks its moisture at the maximum level of 7. Farmland never dries out and does not revert to regular dirt, including in arid biomes and deep underground. Hydration happens automatically after a short time, so a field needs no nearby water source to stay usable.

The mod runs on the server alone and works in single-player too. Players join a server running it without installing anything, since clients need nothing. It requires Fabric API on Fabric. The NeoForge build has no extra dependency. Blocks are intercepted through Mixin during block ticks, so the mod adds no measurable load to the game's tick cycle. Files exist for Fabric and NeoForge, both for 1.21.1, and the mod is released under the MIT License but is not open source.

Key features

  1. Permanent hydration

    Tilled farmland is locked at moisture level 7 and stays there for the whole game.

  2. Dry-out prevention

    Farmland does not dry out or lose its dark texture, even far from any water.

  3. Automatic hydration

    Farmland becomes hydrated on its own after some time, with no watering needed.

  4. Block tick interception

    Mixin hooks into block ticks to apply the effect with negligible cost to the server.

Compatibility

Latest build for each game version and loader.

1.21.11.0.01.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

Use cases

Dry underground farms

Crops grown in caves or arid biomes stay on usable soil without irrigation channels.

Single-player and servers

The same behavior applies whether the world is played alone or hosted for others.

Who it’s for: Players who farm in dry biomes or underground, and server owners who want farmland to stay hydrated for every player without installing anything on the client side.

How it compares

Full comparison

Natural Farmland is client and server, under the Apache License 2.0, and is open source, with a NeoForge build only for 1.21.1. Realistic Farmland is server-side only for Fabric, with files for 1.21 – 1.21.11, under All rights reserved and not open source. Wet Farmland is server-side only, released under the MIT License and open source, with Forge and NeoForge builds for 1.20.1 – 1.21.1.

ModLoadersGame versionsEnvironmentUpdated
Forever WetFabric and NeoForge1.21.1Server-side only2026-05-28
Natural FarmlandNeoForge1.21.1Client and server2026-07-08
Realistic FarmlandFabric1.21 – 1.21.11Server-side only2025-09-30
Wet FarmlandForge and NeoForge1.20.1 – 1.21.1Server-side only2026-07-19

Questions

Does Forever Wet need Fabric API?

Yes, on Fabric it requires Fabric API. The NeoForge file does not list any required dependency.

Do players need to install Forever Wet?

No. The mod is server-side only, so players join a server running it without installing anything.

Which game versions does Forever Wet support?

Both the Fabric and NeoForge builds are for 1.21.1 only.

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Official listing

Owner
pavle.012
Published
2026-05-23
Updated on Modrinth
2026-05-28
Facts verified
2026-10-15