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ForceTick Server

by Minhero

ForceTick Server keeps chunks loaded and ticking on a Fabric server after the players have left the area, so crops, farms and redstone keep working.

FabricServer-side onlyAll rights reserved1.20.1

What it does

Normally a chunk stops updating when no player is nearby, which halts crop growth and automated machines. ForceTick Server marks chunks as forced through the chunk loading API, so random ticks and block updates continue there. The forced chunks are stored, which means they stay forced after the server restarts. Commands let server operators add and remove forced chunks while the server runs.

The mod applies random ticks to the blocks inside forced chunks, so sugar cane, cactus and bamboo grow automatically. Sugar cane, cactus and bamboo farms built with observers, pistons and hoppers, as well as item collection systems, hopper processing and redstone contraptions, are the setups it is described as supporting. Installation needs Fabric; the environment is server-side only, so players join without installing anything. The mod requires OP permission level 2 to run its commands, and the author notes a client mod is required.

Key features

  1. Forced chunk loading

    Chunks are kept loaded through setChunkForced, so they keep ticking with no player in range.

  2. Automatic random ticks

    Crops such as sugar cane, cactus and bamboo grow inside forced chunks without manual intervention.

  3. Persistent storage

    Forced chunks remain forced after a server restart, so an automated farm does not stall on reboot.

  4. In-game commands

    Operators manage forced chunks and manual random ticks from the server console or chat, without editing files.

  5. Farm and redstone support

    The mod works with observers, pistons, hoppers, chests and water flow in automated builds.

Compatibility

Latest build for each game version and loader.

1.20.12.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

FXNT Chunks is open source under the GNU General Public License v3.0 or later, is published for 1.20.1, and runs on client and server. Grow Forever is open source under the BSD 2-Clause License, covers 1.20.1 – 26.2 across Fabric, Forge and NeoForge, and is server-side only. Chunk Loaders is not open source, is licensed as All rights reserved, and covers 1.12 – 26.3 for Fabric, Forge, NeoForge and Quilt.

ModLoadersGame versionsEnvironmentUpdated
ForceTick ServerFabric1.20.1Server-side only2026-04-06
FXNT ChunksFabric1.20.1Client and server2024-06-30
Grow ForeverFabric, Forge and NeoForge1.20.1 – 26.2Server-side only2026-06-17
Chunk LoadersFabric, Forge, NeoForge and Quilt1.12 – 26.3Client and server2026-09-15

Questions

Does ForceTick Server need Fabric API?

Files are published for Fabric. Fabric API is not named among its required dependencies, so only the Fabric loader is needed.

Do players need to install ForceTick Server?

No. Server owners install it, and players connect with no copy of their own.

Which game version does ForceTick Server support?

The latest Fabric file, 2.0.0, is for 1.20.1, and that is the only game version the mod lists.

Are forced chunks kept after a restart?

Yes. Forced chunks stay forced after the server restarts, so automated farms resume without manual setup.

More from Minhero

All projects

What the author says

A server-side Fabric mod that forces chunks to tick without players nearby. Perfect for automatic farms! Based on the proven concept from FXNT Chunks by foxynotail.
Minhero, on the Modrinth page

Official listing

Owner
Minhero
Published
2026-04-06
Updated on Modrinth
2026-04-06
Facts verified
2026-10-15