ModsFinder

First Join

by megneko

First Join gives a NeoForge server a configurable first-join spawn, welcome message and set of teleport commands for new players.

NeoForgeServer-side onlyMIT LicenseOpen source1.21.1

What it does

New players who connect for the first time are taken to a main spawn location and greeted with a welcome message, both set by the server administrators in a readable config file. Server owners can name warps, mark worlds that random teleport should skip, and tune the search settings used when a player is sent to a random spot. The author created it for a Cobblemon server and tested it with Cobblemon mods on the same server.

Players reach these places with commands such as spawn, warp and rtp, which show a short countdown before the teleport, cancel it if the player moves, and check that the destination is safe. Commands restricted to operators handle setup and testing, covering spawn point placement, warp management, config reloads and saves, and clearing first-join test states. The mod is released under the MIT License and is open source, and it targets NeoForge for 1.21.1 only.

Key features

  1. First-join spawn

    New players are sent to a configured main spawn on their first connection, so the start of a server is the same for everyone.

  2. Named warps

    Administrators create named warp points that players reach with a single command from anywhere on the server.

  3. Safe random teleport

    Random teleports pick a destination with configurable search settings, skip blocked origin worlds and check that the target is safe.

  4. Countdown and confirmation

    Each teleport shows a countdown that is cancelled if the player moves, then colored confirmation messages and arrival particles.

  5. Readable config

    Welcome messages, spawn points and random teleport settings live in a readable config file that can be reloaded or saved by operators.

Compatibility

Latest build for each game version and loader.

1.21.11.0.7
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Who it’s for: Server owners who want a controlled first-join experience and warp commands for players on a NeoForge server.

How it compares

Full comparison

Warp Signs is a client-side mod for NeoForge 1.21.1 with the client required and the server optional, under All rights reserved, so it is not open source. Slipboot runs on NeoForge 1.21 – 1.21.8 with the client and server both needing it, under the MIT License and open source. WorldWarps is a server-side Forge mod for 1.20.1 – 1.21.1, under the MIT License and open source, so it targets a different loader than First Join.

ModLoadersGame versionsEnvironmentUpdated
First JoinNeoForge1.21.1Server-side only2026-08-26
Warp SignsNeoForge1.21.1Client required, server optional2026-09-13
SlipbootNeoForge1.21 – 1.21.8Client and server2025-10-05
WorldWarpsForge1.20.1 – 1.21.1Server-side only2024-08-29

Questions

Does First Join need to be installed on clients?

No. Players join without it, since only the server has to run the mod.

Which loader and game version does First Join support?

It is published for NeoForge on 1.21.1 only, with the latest file at 1.0.7 for 1.21.1.

Who can set the first-join spawn and warps?

Operator-only commands handle spawn points, warp management, config reloads and resets, so regular players cannot change them.

In the catalog

First Join is one of 3,932 Transportation mods on ModsFinder, and one of 1,743 Transportation mods for NeoForge. 32,366 mods support Minecraft 1.21.1.

More from megneko

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What the author says

Tested and validated to work with Cobblemon mods/server. The mod creates a readable config file where admins can set the first-join spawn, welcome message, main /spawn location, named warps, RTP target world, blocked RTP origin worlds, and RTP search settings.
megneko, on the Modrinth page

Official listing

Owner
megneko
Published
2026-08-25
Updated on Modrinth
2026-08-26
Facts verified
2026-10-15

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