FCCombo
by dr34mc45t
FCCombo adds a catch combo system to Cobblemon servers, raising shiny odds as a player repeats catches of the same species.
What it does
Each catch of one species adds to a combo count, and every step lowers the shiny odds multiplicatively, so the odds fall by a fixed factor per threshold: 4096 at 20 catches, 2048 at 40, 1024 at 60, and so on. Switching to another species resets the chain automatically. The tracking covers the player's live combo across the whole session, and the spawn logic of Cobblemon decides which Pokémon count toward it.
The boost reaches only Pokémon that appear close to the player, which keeps the chain tied to the area the player is actually hunting in. A per-species blacklist can exclude particular Pokémon from the boost, and an always-visible combo display can be toggled in the config. Messages for milestones and interruptions are kept short and informative. FCCombo needs Cobblemon for Fabric and Fabric API, and it is published only for 1.21.1. The mod is server-side only, so clients need nothing installed, and it is released under All rights reserved, which means it is not open source.
Key features
Live combo tracking
The count of catches for one species is kept as a live combo, shown in the chat and in the optional display.
Reset on species switch
Changing to a different species ends the chain, so the combo only builds on repeated catches of the same Pokémon.
Customizable thresholds
Odds scale with the combo threshold, and the values can be adjusted in the config files created on first start.
Species blacklist
An optional list of species that receive no boost lets server owners keep certain Pokémon out of the system.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Shiny hunting servers
Progression-focused Cobblemon communities can reward players who stay on one species for a long chain.
Who it’s for: Server owners running Cobblemon on Fabric who want a repeat-catch reward for shiny hunters. Players only need the usual Cobblemon setup, since the mod changes nothing on the client.
Questions
Does FCCombo need Fabric API?
Does a player need to install FCCombo?
Where are the odds settings stored?
In the catalog
FCCombo is one of 8,016 Management mods on ModsFinder, and one of 5,930 Management mods for Fabric. 32,366 mods support Minecraft 1.21.1.
Similar mods
What the author says
FCCombo - A Catch Combo & Shiny Enhancement System for Cobblemon 1.7.1 (Fabric 1.21.1) FCCombo introduces a dynamic, customizable catch combo system for Cobblemon servers, rewarding players who repeatedly catch the same species with progressively boosted shiny odds, live combo tracking, and full server-side control.
Official listing
- Modrinth page
- modrinth.com/mod/fccombo
- Owner
- dr34mc45t
- Published
- 2025-12-01
- Updated on Modrinth
- 2025-12-04
- Facts verified
- 2026-10-15
