ModsFinder

FCCombo

by dr34mc45t

FCCombo adds a catch combo system to Cobblemon servers, raising shiny odds as a player repeats catches of the same species.

FabricServer-side onlyAll rights reserved1.21.1

What it does

Each catch of one species adds to a combo count, and every step lowers the shiny odds multiplicatively, so the odds fall by a fixed factor per threshold: 4096 at 20 catches, 2048 at 40, 1024 at 60, and so on. Switching to another species resets the chain automatically. The tracking covers the player's live combo across the whole session, and the spawn logic of Cobblemon decides which Pokémon count toward it.

The boost reaches only Pokémon that appear close to the player, which keeps the chain tied to the area the player is actually hunting in. A per-species blacklist can exclude particular Pokémon from the boost, and an always-visible combo display can be toggled in the config. Messages for milestones and interruptions are kept short and informative. FCCombo needs Cobblemon for Fabric and Fabric API, and it is published only for 1.21.1. The mod is server-side only, so clients need nothing installed, and it is released under All rights reserved, which means it is not open source.

Key features

  1. Live combo tracking

    The count of catches for one species is kept as a live combo, shown in the chat and in the optional display.

  2. Reset on species switch

    Changing to a different species ends the chain, so the combo only builds on repeated catches of the same Pokémon.

  3. Customizable thresholds

    Odds scale with the combo threshold, and the values can be adjusted in the config files created on first start.

  4. Species blacklist

    An optional list of species that receive no boost lets server owners keep certain Pokémon out of the system.

Compatibility

Latest build for each game version and loader.

1.21.11.2
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Shiny hunting servers

Progression-focused Cobblemon communities can reward players who stay on one species for a long chain.

Who it’s for: Server owners running Cobblemon on Fabric who want a repeat-catch reward for shiny hunters. Players only need the usual Cobblemon setup, since the mod changes nothing on the client.

Questions

Does FCCombo need Fabric API?

Yes. Fabric Loader and Fabric API must be installed on the server, together with Cobblemon for Fabric.

Does a player need to install FCCombo?

No. The mod is server-side only, so clients need nothing installed to take part in the combo.

Where are the odds settings stored?

They are in the config files that the server generates on first start, and the thresholds can be changed there.

In the catalog

FCCombo is one of 8,016 Management mods on ModsFinder, and one of 5,930 Management mods for Fabric. 32,366 mods support Minecraft 1.21.1.

Similar mods

What the author says

FCCombo - A Catch Combo & Shiny Enhancement System for Cobblemon 1.7.1 (Fabric 1.21.1) FCCombo introduces a dynamic, customizable catch combo system for Cobblemon servers, rewarding players who repeatedly catch the same species with progressively boosted shiny odds, live combo tracking, and full server-side control.
dr34mc45t, on the Modrinth page

Official listing

Owner
dr34mc45t
Published
2025-12-01
Updated on Modrinth
2025-12-04
Facts verified
2026-10-15

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