Failed Breeding
by Mike
Failed Breeding gives animals a 10% chance to fail breeding, which slightly raises the effort needed to grow herds on a Fabric server.
What it does
Each time two mobs are bred, a 10% roll decides whether the attempt fails. The change is small, meant to make breeding a little less simple without ruining it entirely. Because the adjustment runs on the server, the server must run the mod for it to take effect, and players join without installing anything. The mod requires Fabric API and is released under All rights reserved, so it is not open source. Its builds cover 1.20 – 1.21.8 across 16 release versions, with 1.0.2+1.21 for 1.21.3 as the latest Fabric file.
Key features
Failed breeding attempts
Breeding has a 10% chance to fail, so some attempts produce no offspring even when both parents are ready.
Balanced breeding pace
The adjustment keeps breeding possible while making it slightly harder to grow large herds quickly.
Server-side behavior
The change applies on the server, so players can join a server running the mod without installing it.
Compatibility
Latest build for each game version and loader.
1.21.x9 of 9 versions with builds
1.20.x7 of 7 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Questions
Does Failed Breeding need Fabric API?
Do players need to install Failed Breeding?
Which game versions does Failed Breeding support?
In the catalog
Failed Breeding is one of 11,058 Mobs mods on ModsFinder, and one of 5,189 Mobs mods for Fabric. 17,695 mods support Minecraft 1.21.8.
More from Mike
Similar mods
What the author says
This mod simply adds a 10% chance for mobs to fail at breeding! A small balance feature to make breeding slightly less easy but not ruin it fully.
Official listing
- Modrinth page
- modrinth.com/mod/failed-breeding
- Owner
- Mike
- Published
- 2025-05-09
- Updated on Modrinth
- 2025-10-20
- Facts verified
- 2026-10-15
