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Dynamic Sound Filters

by andre111

Dynamic Sound Filters changes how sounds are heard depending on where the player stands, muffling noises in caves, the Nether, under water or behind walls.

FabricClient-side onlyApache License 2.0Open source1.19.3 – 1.21.1

What it does

Sound filters are chosen from the player's current location. Reverb applies in caves and in the Nether, and submerged sounds are muffled when the player is under water or lava. Sounds coming from behind walls become quieter, and blocks such as wool and sponge block more of them than solid stone does.

The mod runs only on the client, so a server does not need it and players can join a server without installing it. Fabric API is required, and Mod Menu is optional; it gives access to the in-game configuration screen. Cloth Config API is bundled inside the mod. Files are released for Fabric only, covering game versions 1.19.3 – 1.21.1 across eight release versions, and the latest file is 1.4.0+1.21.1 for 1.21.1, dated 2024-08-12. The code is open source under the Apache License 2.0, and the source and issue tracker are public.

Key features

  1. Location-based reverb

    Reverb is added to sounds in caves and in the Nether, changing how echoes and room size are heard.

  2. Submerged muffling

    Sounds heard from under water or lava are muffled, so the surroundings sound quieter while the player is submerged.

  3. Walls dampen sound

    Sounds behind walls become quieter, and materials such as wool and sponge block more of the sound.

  4. In-game configuration

    Settings can be changed in game through Mod Menu when that optional mod is installed.

Compatibility

Latest build for each game version and loader.

1.21.11.4.0+1.21.1
1.211.4.0+1.21
1.20.61.4.0+1.20.6
1.20.41.4.0+1.20.4
1.20.31.4.0+1.20.3
1.20.21.4.0+1.20.2
1.19.41.4.0+1.19.4
1.19.31.3.0+1.19.3
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

Optional 1

Mod MenuAdds a mod menu to view the list of mods you have installed.
Optional

Embedded 1

Cloth Config APIConfiguration Library for Minecraft Mods
Embedded

Questions

Does Dynamic Sound Filters need Fabric API?

Yes. Fabric API is a required dependency, and the mod is published for Fabric only.

Does a server need Dynamic Sound Filters?

No. Only the player's game needs it, and servers run without it.

How are the settings changed in game?

Mod Menu gives access to the in-game configuration options. It is optional, and the mod recommends installing it for this purpose.

More from andre111

All projects

What the author says

Client-side sound enchancing fabric mod. Adds a few sound filters depending on your current location: - Reverb in caves and the nether - Muffled sounds when submerged in water or lava - Sounds become quieter when behind walls (Especially Wool or Sponge)
andre111, on the Modrinth page

Official listing

Owner
andre111
Published
2022-12-07
Updated on Modrinth
2024-08-12
Facts verified
2026-10-15