Diversified Weaponry
by Ghost
Diversified Weaponry adds seven new weapon types to NeoForge 1.21.8, with changed combat rules for several vanilla-friendly items.
What it does
The mod gives the default weapons a different role in player-versus-player fights. Tomahawks can be thrown, rapiers can dash forward, and longswords can block and parry. Daggers recover from hits faster, with invulnerability frames shortened from 10 ticks to 5, while maces stun a target for 20 ticks after a hit that lands 100 ticks after the previous one.
Several weapons are tuned to reward timing and reach. Poleaxes have a longer attack range, and sickles heal the wielder by one heart on a hit and grant lifesteal for the next strike within 60 ticks. The mod also includes stone and netherite versions of its weapons, which are meant to balance fights in regular survival worlds. Weapons are crafted through ordinary recipes, so they can be reached through normal progression rather than only as costly secret items.
Diversified Weaponry is a Transportation mod, with Equipment and Utility as secondary categories. It runs on NeoForge only, for 1.21.8. Every player and the server need a copy of the mod. The latest file is 1.1.0 for 1.21.8, published on 2026-05-24. The code is not open source, and the mod is released under All rights reserved.
Key features
Seven new weapon types
The mod adds seven weapon types that sit alongside the default weapons, each with its own combat behavior.
Throwing and dashing
Tomahawks are thrown on use, and rapiers dash forward, giving players ranged and mobility options in fights.
Timed effects
Daggers, sickles and maces each apply a timed effect, such as shortened invulnerability frames, lifesteal or a stun.
Parry on longswords
Longswords block incoming attacks and can parry, which changes how duels between players play out.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Who it’s for: Players and server owners who want more weapon options in combat. The mod suits PvP servers and survival worlds, since both sides of a connection need it to keep the same rules.
How it compares
Generic's Weaponry is a NeoForge mod for 1.21.1 only, client and server, released under All rights reserved and not open source. Minecraft Dungeons Weaponry is also NeoForge, covering 1.21.1 – 1.21.8 with the same environment and license. Plum.my's More Weapons supports Fabric and NeoForge for 1.21.1 – 1.21.8, with the same environment and license as Diversified Weaponry.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Diversified Weaponry | NeoForge | 1.21.8 | Client and server | 2026-05-24 |
| Generic's Weaponry | NeoForge | 1.21.1 | Client and server | 2026-04-16 |
| Minecraft Dungeons Weaponry | NeoForge | 1.21.1 – 1.21.8 | Client and server | 2025-08-09 |
| Plum.my's More Weapons | Fabric and NeoForge | 1.21.1 – 1.21.8 | Client and server | 2025-12-08 |
Questions
Which loader does Diversified Weaponry use?
Does the server need Diversified Weaponry?
How are the new weapons obtained?
In the catalog
Diversified Weaponry is one of 3,932 Transportation mods on ModsFinder, and one of 1,743 Transportation mods for NeoForge. 17,695 mods support Minecraft 1.21.8.
More from Ghost
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What the author says
Diversified Weaponry currently adds in 7 new types of weapons that diverge from the default weapons. Going from stone to netherite, the weapons should be balanced fairlry for PVP, and regular world exploration, just to make things more interesting. Sooner or Later there will also be Secret Weapons and more…
Official listing
- Modrinth page
- modrinth.com/mod/diversified-weaponry
- Owner
- Ghost
- Published
- 2026-05-21
- Updated on Modrinth
- 2026-05-24
- Facts verified
- 2026-10-15
