Destructive Temperatures
by Mallory
Destructive Temperatures links Destroy pollution to the temperature system of Cold Sweat, so polluted areas feel hotter to players.
What it does
Pollution produced by Destroy raises the ambient temperature that Cold Sweat applies to nearby players, with heat reaching desert biomes at its highest pollution levels. The mod targets Forge and NeoForge for 1.20.1 only, and it runs on client and server, so the server and every player need it. Cold Sweat and Destroy are required.
Key features
Pollution affects temperature
Destroy pollution feeds into a Cold Sweat temperature modifier, so polluted air changes how hot a player feels.
Ozone and greenhouse gas effects
Ozone depletion and greenhouse gas pollution are represented as separate temperature effects in the modifier.
Cold Sweat version requirement
Version 1.1.0 requires Cold Sweat 2.3 or newer, so the matching Cold Sweat release must be installed.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Questions
Does Destructive Temperatures need Cold Sweat and Destroy?
More from Mallory
What the author says
Quick and dirty mod that adds a Cold Sweat TempModifier for ozone depletion & greenhouse gas pollution from Destroy, increasing global temperatures in worlds affected by pollution. At max pollution levels, the temperature in desert biomes can reach 140°F+. Support not guaranteed, I made this for a modpack I'm putting…
Official listing
- Modrinth page
- modrinth.com/mod/destructive-temperatures
- Owner
- Mallory
- Published
- 2024-07-21
- Updated on Modrinth
- 2024-08-16
- Facts verified
- 2026-10-15