DeltaChunk
by user19870
DeltaChunk is a NeoForge optimization mod that stores only the changes a player makes to chunks, so the world files shrink.
What it does
Chunks are saved in their original .mca region format, but DeltaChunk keeps only the data that cannot be regenerated from the world seed, such as blocks placed or broken by a player and the contents of block entities. Terrain that the seed can recreate is left out of the save, which is how the mod reduces the size of region files. Because the format stays .mca, existing tools that read those files still apply.
The mod is built to run alongside other optimization mods such as Aether and AOA3, but it is not compatible with Twilight Forest. Commands add or remove the data that gets saved, and enchantments follow similar commands. The server operator should back up the world before installing DeltaChunk and keep the old world saved, because the mod does not know which blocks were placed before it was added. A player generator should also be set up before blocks are placed or broken.
Installation needs NeoForge on both the client and the server. The files cover 1.21.1 – 26.3 across ten release versions, the latest being 0.2.1-1.21.7 for 1.21.7, released on 2026-10-08. The code is open source under the MIT License, and the project is not recommended for multiplayer servers because of potential bugs and higher CPU use when region size is exchanged.
Key features
Delta chunk saving
Only the changes that cannot be regenerated from the seed are written to disk, reducing world size.
Original region format
Chunks stay in the .mca format, so the saved world keeps the layout that other tools expect.
Command-driven save list
Commands let the operator add or remove the data that DeltaChunk stores.
Portal preservation
A portal is kept in the save, and blocks placed or broken around it are recorded as part of the delta.
Compatibility
Latest build for each game version and loader.
26.x3 of 3 versions with builds
1.21.x7 of 7 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Reducing a large survival world
A long-running world with many player edits can shrink its region files without changing the .mca layout.
Running alongside other optimization mods
Servers already using mods such as Aether or AOA3 can add DeltaChunk to the same environment.
Who it’s for: Server owners and single-player players who want smaller world saves on NeoForge and can back up their worlds before installing the mod. Multiplayer servers should weigh the noted bug and CPU risks first.
Questions
Does DeltaChunk need to be installed on the server?
Is DeltaChunk compatible with Twilight Forest?
What should be done before adding DeltaChunk to an existing world?
In the catalog
DeltaChunk is one of 3,545 Optimization mods on ModsFinder, and one of 1,250 Optimization mods for NeoForge. 8,071 mods support Minecraft 26.3.
Similar mods
What the author says
A mod that try to reduce the size of region. It only save what cannot be generated by seed like what player put/break, block entity... And still use.mca format Support multi-mod environment like most of optimization mods, aether, aoa3but doesn't compatible with The Twilight Forest use commands to add or remove what…
Official listing
- Modrinth page
- modrinth.com/mod/deltachunk
- Owner
- user19870
- Published
- 2026-08-10
- Updated on Modrinth
- 2026-10-08
- Facts verified
- 2026-10-15
