Default Gamemode
by Alfakynz
Default Gamemode lets a player pick which gamemode new worlds start in, choosing from survival, hardcore, creative and spectator.
What it does
The mod changes the default gamemode used when a new world is created. Survival, hardcore, creative and spectator are supported. Existing worlds keep the gamemode they already have, so only worlds created after installing the mod are affected. Settings to configure the default gamemode are available through Mod Menu and Cloth Config API, both optional.
The mod runs on the client alone, so single-player and multiplayer clients run it by themselves and servers need nothing installed. It is published for Fabric and Quilt across 24 release versions, 1.20 – 26.3, and is open source under the GNU General Public License v3.0 only. Compatibility with Modern World Creation is listed by the author. Fabric API is not required by the author notes, so the page names no loader dependency beyond the loaders themselves.
Key features
Default gamemode for new worlds
The gamemode of newly created worlds is set to survival, hardcore, creative or spectator.
Existing worlds unchanged
Worlds already saved keep their current gamemode, and only new world creation is affected.
Configurable through Mod Menu
The default gamemode can be set in a settings screen reached through Mod Menu, with Cloth Config API providing the options.
Gallery
Compatibility
Latest build for each game version and loader.
26.x5 of 5 versions with builds
1.21.x12 of 12 versions with builds
1.20.x7 of 7 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Optional 2
Use cases
Playing with friends
A group that wants every new world to start in the same mode can set it once instead of changing it on each creation screen.
Personal server setups
A player who hosts their own server and wants worlds created with a fixed mode can apply the default on that client.
Who it’s for: Players who create many new worlds and want the same gamemode applied each time, on Fabric or Quilt.
How it compares
Gamemode Shortener is client-side only, published for Fabric under the MIT License for 1.20.5 – 26.1, and is not open source. Tab Gamemodes is client-side only, open source under the Apache License 2.0 and published for Fabric for 1.21 – 1.21.4, so it covers fewer versions than Default Gamemode. Smooth Gamemode Switcher is client-side only, open source under the GNU General Public License v3.0 only and published for Fabric for 1.20 – 26.2.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Default Gamemode | Fabric and Quilt | 1.20 – 26.3 | Client-side only | 2026-03-27 |
| Gamemode Shortener | Fabric | 1.20.5 – 26.1 | Client-side only | 2025-03-28 |
| Tab Gamemodes | Fabric | 1.21 – 1.21.4 | Client-side only | 2025-03-09 |
| Smooth Gamemode Switcher | Fabric | 1.20 – 26.2 | Client-side only | 2026-06-12 |
Questions
Does Default Gamemode need Fabric API?
Will the default change existing worlds?
Is a NeoForge version available?
More from Alfakynz
What the author says
This mod let you change the default world gamemode (survival, hardcore, creative, spectator) when creating a new world. it won't change the gamemode of an existing world! Nothing for now, but feel free to suggest any feature you want!
Official listing
- Modrinth page
- modrinth.com/mod/default-gamemode
- Owner
- Alfakynz
- Published
- 2025-12-28
- Updated on Modrinth
- 2026-03-27
- Facts verified
- 2026-10-15
