ModsFinder

Crossroads

by Technomancer

Crossroads is a Forge and NeoForge technology mod in which simple one-block parts are combined into complex automated contraptions, starting with steampunk power systems.

ForgeNeoForgeClient and serverMIT LicenseOpen source1.10.2 – 1.21.1

What it does

The mod's design centers on automation built from simple pieces. Each block does one job, and players join them into machines that move, heat and process materials. Progress is measured by how well a player plans the layout rather than by waiting for a machine to finish a set amount of rare ore, so the difficulty comes from thinking through the arrangement.

From the start, the mod's power is split into separate heat, rotary and steam systems in a steampunk style. Later it shifts toward a teslapunk style, with alchemy labs that mass-produce raw resources, bioengineering that works with genetics, and technomancy workshops. Late-game tools include staffs that shoot lightning and flying vehicles that can cheaply produce most raw materials such as iron and redstone.

The mod requires Essentials on both Forge and NeoForge, and Patchouli is optional. Installation covers the server and each player's game. The code is under the MIT License and is open source. Builds cover 1.10.2 – 1.21.1, and the latest files are 1.20.1-2.10.4 for Forge and 1.21.1-2.12.0 for NeoForge.

Key features

  1. Simple blocks that combine

    Single-purpose blocks connect into larger contraptions, so a machine is built from parts that each do one thing.

  2. Steampunk early power

    Heat, rotary and steam power run on separate systems, giving the early game its own set of machines.

  3. Teslapunk late game

    Alchemy labs, bioengineering and technomancy workshops add mass production and genetic work later on.

  4. Lightning staffs and flying vehicles

    Staffs that shoot lightning and vehicles that fly are available in the late game, and vehicles can produce raw materials.

  5. Designed for solo play

    The balance assumes one player solving the layout alone, which gives a challenge similar to playing alone in Botania.

Compatibility

Latest build for each game version and loader.

1.21.x2 of 2 versions with builds
1.21.1Not available1.21.1-2.12.0
1.21Not available1.21.1-2.12.0
1.20.x1 of 1 version with builds
1.20.11.20.1-2.10.41.20.1-2.10.4
1.19.x2 of 2 versions with builds
1.19.41.19.4-2.9.7Not available
1.19.21.19.2-2.9.5Not available
1.18.x1 of 1 version with builds
1.18.21.18.2-2.8.1Not available
1.16.x1 of 1 version with builds
1.16.51.16.5-2.6.5Not available
1.15.x1 of 1 version with builds
1.15.21.15.2-2.2.1Not available
1.14.x1 of 1 version with builds
1.14.41.14.4-2.0.1Not available
1.12.x1 of 1 version with builds
1.12.21.12.2-1.12.2Not available
1.11.x1 of 1 version with builds
1.11.21.11.2-1.4.0Not available
1.10.x1 of 1 version with builds
1.10.21.10.2-1.3.7Not available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

EssentialsEssentials expands automation and redstone in a balanced and vanilla style.
Required

Optional 1

PatchouliAccessible, Data-Driven, Dependency-Free Documentation for Minecraft Modders and Pack Makers
Optional

Use cases

Automation builders

Players who enjoy designing machines can connect small blocks into large systems and tune them for throughput.

Who it’s for: Players who like puzzle-style automation and planning, and server owners who want a technology mod that rewards careful layout. The mod suits both solo play and multiplayer servers, since it is installed on both sides.

Questions

Does Crossroads need Essentials?

Yes. Essentials is a required dependency, so it must be installed next to Crossroads on Forge or NeoForge.

Does Crossroads have to be installed on the server?

Yes. Servers that run it need every player to install it too.

Is Patchouli needed to play Crossroads?

No. Patchouli is optional and is not required to run the mod.

Which Minecraft versions does Crossroads support?

Builds cover 1.10.2 – 1.21.1 across 12 release versions, and the latest Forge and NeoForge files target 1.20.1 and 1.21.1.

In the catalog

Crossroads is one of 3,932 Transportation mods on ModsFinder, and one of 1,908 Transportation mods for Forge. 32,366 mods support Minecraft 1.21.1.

More from Technomancer

All projects

Similar mods

What the author says

A tech mod with the goal of making automation interesting. No one block solutions, just simple pieces that combine to make complex contraptions. Crossroads is a mod where you make Rube Goldberg machines, except they're the simplest way to do things. Crossroads isn't balanced around waiting for machines to process or…
Technomancer, on the Modrinth page

Official listing

Owner
Technomancer
Published
2024-01-21
Updated on Modrinth
2026-08-22
Facts verified
2026-10-15

Tags