Create: LazyTick
by PInk_Cats
Create: LazyTick lowers the per-tick workload of Create components on servers, through caching and reduced idle overhead for belts, funnels, chutes, depots, crafters, mixers, saws and basins.
What it does
The mod is a server-side optimization layer built on the Lazy Tick approach. It targets the per-tick workload of Create components that keep running even when nothing changes, and it adds recipe caching so repeated crafting work is not redone each tick. The mod requires Create, Create Fabric on Fabric, and Fabric API on Fabric. Just Enough Items (JEI) and Observable are optional.
Its effect is described as larger in worlds with many Create machines: the author text reports reduced idle overhead and reduced dynamic extra workload for logistics such as large storage and filtering systems. Those figures are the author's own and are not independently verified here. The environment is client and server, so the server and every player need the mod, and it is published for Fabric, Forge and NeoForge across 9 release versions, 1.19.2 – 1.21.1, under a custom license that is not open source.
Key features
Belt and transport optimization
Belts, funnels, chutes and depots are handled with less per-tick work according to the author text.
Idle overhead reduction
The author reports a reduction in the overhead Create components spend while idle, which is the main target of the mod.
Recipe caching
Mechanical crafters, mixers, saws and basins reuse cached recipe lookups instead of recalculating them every tick.
Scaling with recipe count
The author states that the gain grows as the number of recipes in a world increases.
Gallery
Compatibility
Latest build for each game version and loader.
1.21.x1 of 1 version with builds
1.20.x7 of 7 versions with builds
1.19.x1 of 1 version with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Use cases
Large Create factories
Servers hosting many production lines are the setting the author describes, where per-tick load from Create becomes the limiting factor.
Who it’s for: Server owners running large Create production lines, and players who join those servers. Single-player worlds with few Create machines are not the stated target.
Questions
Does Create: LazyTick need Create Fabric on Forge?
Must players install Create: LazyTick to join a server that runs it?
Which file versions are available for Create: LazyTick?
More from PInk_Cats
What the author says
A highly optimized mod based on Lazy Tick, designed to significantly reduce the workload of Create components and their constant usage 🔄. This allows servers to support 2-3 times more Create power production lines compared to pure Create!
Official listing
- Modrinth page
- modrinth.com/mod/createlazytick
- Owner
- PInk_Cats
- Published
- 2025-12-20
- Updated on Modrinth
- 2026-10-15
- Facts verified
- 2026-10-15
