Coral's Lost Buildings
by Coral_
Coral's Lost Buildings adds ruined structures to newly generated worlds, placed as part of world generation for explorers to find.
What it does
Structures from the mod generate in new terrain, so explorers can come across them while travelling. The mod works on Fabric and NeoForge, and it needs both the server and every player to run it, since the environment is client and server. Builds cover 1.21.1 – 1.21.11, with 1.0.1 for 1.21.11 as the latest file on both loaders, released under a Creative Commons Attribution Non Commercial No Derivatives 4.0 license and not open source.
Key features
Ruined buildings in new terrain
Ruined structures are generated as part of world generation, placed where explorers are likely to find them.
Generated structures
The buildings are created during world generation, so they appear in newly generated chunks rather than from crafted items.
Public source and wiki
Source code, an issue tracker and a wiki are linked publicly for players and developers who want details.
Gallery
Compatibility
Latest build for each game version and loader.
1.21.x11 of 11 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Questions
Does Coral's Lost Buildings need to be installed on the server?
In the catalog
Coral's Lost Buildings is one of 8,515 World generation mods on ModsFinder, and one of 4,027 World generation mods for Fabric. 19,862 mods support Minecraft 1.21.11.
Similar mods
What the author says
This Mod Adds New Buildings And Items That use Can Use Or Loot For Gear, Or You Can Use The Structures As A Starter Base If You Wanted As They Have Everything You Would Need. For More Info On Structures Or Items Please Visit The Wiki
Official listing
- Modrinth page
- modrinth.com/mod/corals-lost-buildings
- Owner
- Coral_
- Published
- 2026-01-16
- Updated on Modrinth
- 2026-01-22
- Facts verified
- 2026-10-15
