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Conqueror Enchantment

by Luc1fer1o

Conqueror Enchantment adds the Conqueror rare weapon enchantment, which raises a wielder's attack damage with each consecutive melee hit that lands.

NeoForgeClient and serverAll rights reserved1.21.1

What it does

Each melee hit that lands on a target adds a temporary attack damage bonus to the player who holds the enchanted weapon. The bonus grows by a fixed step per hit, up to a configurable maximum, and it is removed once the player goes a set number of seconds without landing a melee hit. A temporary player attribute modifier carries the bonus, which means commands reading attributes, such as a check of minecraft:generic.attack_damage during a streak, report the boosted value.

The enchantment is meant for players who keep up aggressive melee combat. Because it is a weapon enchantment, it is added to a weapon like any other enchantment, and the same effect works in single-player and on multiplayer servers. Installation needs NeoForge for 1.21.1 only, and the code runs on client and server, so the server and every player need the mod. Conqueror Enchantment is not open source and is released under All rights reserved.

Key features

  1. Stacking attack damage

    Every landed melee hit adds one percent to attack damage, so a sustained streak raises damage well above the base value.

  2. Conqueror tiers

    Conqueror II, III and IV raise the per-hit bonus to two, three and four percent, which speeds up how fast the maximum is reached.

  3. Configurable limits

    The maximum bonus defaults to 20 percent and the reset time to 5 seconds, so server owners can change how long a streak lasts and how strong it gets.

  4. Real attribute modifier

    The bonus is stored as a temporary attribute modifier on the player, so it works with commands and other mods that read attack damage.

Compatibility

Latest build for each game version and loader.

1.21.11.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Melee-focused servers

Server owners who run combat-heavy games can tune the maximum and reset time to suit their balance.

Who it’s for: Players who fight in melee and want a weapon that rewards continuous hits. Server owners who want a tunable combat bonus also fit the mod.

Questions

Does Conqueror Enchantment need to be installed on the server?

Yes. A server running it needs every connecting player to have it too.

Which loader and version does Conqueror Enchantment support?

The mod is published for NeoForge only, with the 1.0.0 file for 1.21.1 as the single supported game version.

How long does the bonus last after a fight?

The bonus is removed after 5 seconds by default without a landed melee hit. The reset time and the maximum bonus of 20 percent can be configured.

More from Luc1fer1o

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What the author says

Conqueror Enchantment adds Conqueror, a Very Rare weapon enchantment for Minecraft NeoForge 1.21.1. Conqueror rewards players for staying aggressive in melee combat. Each landed melee hit builds a temporary attack damage bonus on the wielder. If the player stops landing melee hits for 5 seconds by default, the bonus…
Luc1fer1o, on the Modrinth page

Official listing

Owner
Luc1fer1o
Published
2026-07-02
Updated on Modrinth
2026-07-03
Facts verified
2026-10-15