Cobblemon Level Cap
by floye
Cobblemon Level Cap limits Pokémon progression on a server, so a Pokémon above the player's assigned cap stops gaining experience, and players can't withdraw, trade or catch outside it.
What it does
The addon adds a level cap to Cobblemon. Each player is given an assigned cap, and a Pokémon at or above that level stops gaining experience. Caps can be assigned per map or region through command tags, and a player can set a limit of 20 for a given area. The display of the current limit can be shown on scoreboards and in chat through the lvlcap:cap% placeholder.
Enforcement covers storage, trading and battles. A Pokémon above the limit cannot be withdrawn from the PC or moved into the party, offers that send a Pokémon to a recipient too far above the cap are blocked, and wild Pokémon above the limit cannot be caught. A Pokémon above the cap that enters battle is temporarily disabled and fainted for the fight, which keeps battles fair. The behavior is set in the cobblelvlcap.json configuration file, which can be adjusted to suit a server's rules.
The mod is server-side only, so players join without installing it, and the server owner decides the rules. It is published for Fabric and NeoForge across 15 release versions, 1.21 – 26.1.2, and is licensed under the Creative Commons Attribution Non Commercial 4.0 license, which means it is not open source. Installation requires Cobblemon, and it can work alongside CobbleLvlCap on the same server.
Key features
Experience cap
Once a Pokémon reaches its owner's assigned level cap, it gains no further experience.
Battle enforcement
A Pokémon above the cap is disabled and treated as fainted for the duration of a battle.
Storage and trade limits
Pokémon above the limit cannot be taken out of the PC or party, and trades to too-high recipients are refused.
Capture restrictions
Wild Pokémon above the cap cannot be caught, and a dynamic option ties the limit to the highest-level Pokémon in the party.
Map-specific caps
Command tags assign integer level limits to maps, such as a cap of 20 in one area.
Compatibility
Latest build for each game version and loader.
26.x3 of 3 versions with builds
1.21.x12 of 12 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
CobbleRegions is server-side only, released under the MIT License, with files for 1.21.1 – 1.21.11 on Fabric and NeoForge; it divides the world into regions. Cobblemon: PlayerXP is also server-side only and released under the MIT License, covering 1.20.1 – 1.21.11, and tracks player experience instead of capping Pokémon levels.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Cobblemon Level Cap | Fabric and NeoForge | 1.21 – 26.1.2 | Server-side only | 2026-05-30 |
| CobbleRegions | Fabric and NeoForge | 1.21.1 – 1.21.11 | Server-side only | 2026-02-20 |
| Cobblemon: PlayerXP | Fabric and NeoForge | 1.20.1 – 1.21.11 | Server-side only | 2026-09-09 |
Questions
Does Cobblemon Level Cap need Cobblemon installed?
Does every player need the mod installed?
Can the cap change based on the party?
More from floye
What the author says
CobbleLvlCap is a comprehensive progression utility for Cobblemon that allows server administrators and modpack creators to enforce level limits on players. By assigning specific "tags" to players (e.g., via a permission plugin or commands), you can control the maximum level of Pokemon they can train, use, or…
Official listing
- Modrinth page
- modrinth.com/mod/cobblemon-level-cap
- Owner
- floye
- Published
- 2025-11-30
- Updated on Modrinth
- 2026-05-30
- Facts verified
- 2026-10-15
