ModsFinder

Caves & Canyons

by Eugene

Caves & Canyons reshapes underground and canyon generation in new worlds, with controls for cave entrances, canyon shape and mineshaft access.

FabricForgeNeoForgeQuiltServer required, client optionalAll rights reserved1.18.2 – 26.2

What it does

The mod changes how caves and canyons generate. A master toggle turns modern caves on or off, and separate multiplier and offset settings control how often entrances at the surface, winding tunnels and flat layered passages appear. Entrances are narrower than before, so the surface stays mostly intact, while caves grow wider the deeper they run. Canyons are longer, broader and gently winding, and they are carved continuously without the leftover aquifer bowls that ravines used to show.

Both legacy cave carvers stay disabled by default and can be enabled one at a time. Eligible dry land mineshafts gain a spiral stairway with aged stone and timber supports. The experimental Underground World option stays off by default, since it can produce a deep space that may feel nearly unbounded. Changes apply only to newly generated chunks, and existing terrain is not rebuilt.

The mod is distributed as a data pack and is not open source; its license is All rights reserved. It is required on the server and optional for players. Files cover 1.18.2 – 26.2 across Fabric, Forge, NeoForge and Quilt.

Key features

  1. Modern cave controls

    A master toggle plus multiplier and offset settings for the openings that lead underground, the winding tunnels and flat layered passages.

  2. Reworked canyons

    Canyons run longer and broader, wander gently and taper naturally, with ravine aquifer remnants removed.

  3. Legacy carvers off by default

    Both legacy cave carvers are disabled by default and can be turned on independently.

  4. Mineshaft spiral access

    Eligible dry land mineshafts get a tracked spiral stairway of aged stone with timber supports.

Compatibility

Latest build for each game version and loader.

26.x1 of 1 version with builds
26.23.4.3_26.2Not availableNot availableNot available
1.21.x12 of 12 versions with builds
1.21.112.0+mod2.0+mod2.0+mod2.0+mod
1.21.102.0+mod2.0+mod2.0+mod2.0+mod
1.21.92.0+mod2.0+mod2.0+mod2.0+mod
1.21.82.0+mod2.0+mod2.0+mod2.0+mod
1.21.72.0+mod2.0+mod2.0+mod2.0+mod
1.21.62.0+mod2.0+mod2.0+mod2.0+mod
1.21.52.0+mod2.0+mod2.0+mod2.0+mod
1.21.42.0+mod2.0+mod2.0+mod2.0+mod
1.21.32.0+mod2.0+mod2.0+mod2.0+mod
1.21.22.0+mod2.0+mod2.0+mod2.0+mod
1.21.12.0+mod2.0+mod2.0+mod2.0+mod
1.212.0+mod2.0+mod2.0+mod2.0+mod
1.20.x3 of 3 versions with builds
1.19.x5 of 5 versions with builds
1.18.x1 of 1 version with builds
ReleaseBetaAlphaNot available

This mod also publishes snapshot builds. Snapshots are not shown in the matrix.

Questions

Does the server need Caves & Canyons installed?

Yes. Servers must run the mod, while players can skip it, so the server side is the one that counts.

Will existing terrain change after installing it?

No. Configuration changes affect only newly generated chunks, and existing chunks are not rebuilt.

Is the Underground World option enabled by default?

No. It stays disabled by default because it can produce a deep space that may feel nearly unbounded.

In the catalog

Caves & Canyons is one of 8,515 World generation mods on ModsFinder, and one of 4,027 World generation mods for Fabric. 13,894 mods support Minecraft 26.2.

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What the author says

This is originally for modpack AnimateCraft: Lankeren. If you like this content, I'm sure you'll like that modpack, too. Welcome to check it out! Enjoy your vacations on the ground and the adventures underground!
Eugene, on the Modrinth page

Official listing

Owner
Eugene
Published
2023-10-25
Updated on Modrinth
2026-07-31
Facts verified
2026-10-15

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