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Caio's Climates

by Caio202Cesar

Caio's Climates changes Overworld biomes so that snow, frost and dry seasons depend on each biome's base temperature and altitude, rather than staying fixed all year.

ForgeClient and serverMIT License1.16.5

What it does

Minecraft biomes keep one climate all year, so savannas never rain like deserts and temperate biomes often read as near-copies of ordinary biomes. This Forge mod reworks that. Each biome gets a chance of snow or frost tied to its base temperature, and seasonal changes follow from it. Tropical biomes have a base temperature of 0.9 and still get frost occasionally, while ice cap biomes keep snow and ice through the year. Ordinary snowy biomes lose their snow in summer, and snow becomes slightly more likely with altitude, while summer temperatures drop as elevation rises.

The mod also alters the base temperatures of some biomes so that the climate map resembles real regions more closely, and it adds Brazilian biomes. Savannas gain a pronounced dry and wet season, with a long wet stretch where rain is frequent, while semiarid biomes get smaller rain chances and desert biomes keep the smallest. The changes are described as relatively simple seasonal triggers on top of the vanilla biome system.

Caio's Climates is published for Forge only, for Minecraft 1.16.5, and the latest file is 1.0 for 1.16.5. Every player and the server need a copy of the mod. The license is the MIT License, and the code is not open source in the sense of being publicly maintained.

Key features

  1. Temperature-based snow

    Each biome's chance of snow or frost follows its base temperature, so cold biomes get winter weather more often.

  2. Altitude effects

    Higher ground gets slightly more snow, and summer temperatures fall as elevation increases.

  3. Seasonal savannas and drylands

    Savannas gain wet and dry seasons, while semiarid and desert biomes have graded rain chances.

  4. Adjusted biome temperatures

    Base temperatures of some biomes are changed to produce a more realistic climate pattern.

Compatibility

Latest build for each game version and loader.

1.16.51.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Questions

Does Caio's Climates need an additional library?

No required dependency is listed for Forge.

Does the server need Caio's Climates?

Yes. Every player and the server need a copy of the mod.

Which Minecraft version does Caio's Climates support?

Only 1.16.5. The latest Forge file, 1.0, was published on 2026-08-20.

In the catalog

Caio's Climates is one of 8,515 World generation mods on ModsFinder, and one of 5,058 World generation mods for Forge. 5,992 mods support Minecraft 1.16.5.

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What the author says

Caio Cesar’s Climates is a relatively simple mod that triggers seasonal biome changes in a way that matches a realistic climate for the game’s biome. Minecraft defines constant climates for its biomes. So, we have savannas where it never rains, like in deserts. In reality, savannas have a regime marked by a…
Caio202Cesar, on the Modrinth page

Official listing

Owner
Caio202Cesar
Published
2026-08-15
Updated on Modrinth
2026-08-20
Facts verified
2026-10-15

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