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BuildCraft Transport

by AlexIIL

With BuildCraft Transport, pipes carry items, liquids and power between machines, and the Transport module is the piping part of the BuildCraft project.

ForgeModLoaderClient and serverCustom licenseb1.5_01 – 1.12.2

What it does

The Transport module adds the BuildCraft pipe system, built for low-level control over the flow of items and liquids. Pipes can cap how fast liquids and energy pass through, route items by type or color tag, and move stacks through round-robin extraction and insertion. Gates can react to events and change how a pipe behaves, and facades in different stone types let pipes be stained or disguised as decorative or compact building parts.

BuildCraft Core is required, and the mod needs it to run. Energy is measured in MJ or RF depending on the version. Only the Forge loader and ModLoader have files for this module. The project also ships as a complete single-JAR mod, and older versions are published as multi-JAR submodules. Licensing terms are given in the full description, and the mod is not open source under a custom license.

Key features

  1. Liquid and power limits

    Pipes can throttle liquids and energy moving through them to a set ceiling.

  2. Item routing by type and color

    Items can be sorted and routed by type, and pipes can be tagged with colors to direct them.

  3. Gates and events

    Gates react to events and control how a pipe behaves, including its round-robin extraction and insertion.

  4. Facades and staining

    Facades in several stone types cover pipes, and pipes can be stained for decorative or compact building.

Compatibility

Latest build for each game version and loader.

1.12.28.0.0Not available
1.11.27.99.8.2Not available
1.8.97.2.8Not available
1.7.107.1.27Not available
1.2.53.1.5Not available
1.2.3Not available3.1.4
1.1Not available3.1.3
1.0Not available3.1.1
ReleaseBetaAlphaNot available

This mod also publishes snapshot builds. Snapshots are not shown in the matrix.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

BuildCraft CoreCore module of BuildCraft, included in the main jar by default.
Required

Use cases

Automated factories

Pipes move items, liquids and energy between machines, with limits and routing set per connection.

Decorated pipe networks

Facades and stain colors let pipe runs blend into a base's look.

Who it’s for: Players who build automated factories in Forge or ModLoader worlds, and server owners who want a shared piping system. Both client and server need the mod.

How it compares

Full comparison

BuildCraft RF: ReFluxified is a Forge mod for 1.12.2 under the GNU General Public License v3.0 only, and it runs on the client and server. BuildCraft: Community Edition targets Forge for 1.18.2 – 1.20.1 under the Mozilla Public License 2.0, with the same client and server environment. BuildCraft Community Edition covers Forge and NeoForge for 1.12.2 – 1.21.11 under the same Mozilla license.

ModLoadersGame versionsEnvironmentUpdated
BuildCraft TransportForge and ModLoaderb1.5_01 – 1.12.2Client and server2025-04-02
BuildCraft RF: ReFluxifiedForge1.12.2Client and server2023-07-28
BuildCraft: Community EditionForge1.18.2 – 1.20.1Client and server2026-07-14
BuildCraft Community EditionForge and NeoForge1.12.2 – 1.21.11Client and server2026-10-02

Questions

Does BuildCraft Transport need BuildCraft Core?

Yes. BuildCraft Core is a required dependency, so install it next to BuildCraft Transport.

Does the server need BuildCraft Transport?

Yes. The server and every player need the mod installed.

Which game versions have files?

Files exist from b1.5_01 through 1.12.2, with the latest Forge file 8.0.0 for 1.12.2 and the latest ModLoader file 3.1.4 for 1.2.3.

More from AlexIIL

All projects

What the author says

The transport submodule as provided by BuildCraft. This submodule adds BuildCraft's pipe system - designed to be low-level, simple, and allow a high degree of flexibility and control over the flow of your items, liquids and energy (MJ/RF, depending on version).
AlexIIL, on the Modrinth page

Official listing

Owner
AlexIIL
Published
2023-01-31
Updated on Modrinth
2025-04-02
Facts verified
2026-10-15