ModsFinder

Anvil Forecast

by RinKaoru_

Anvil Forecast shows an anvil's remaining uses and the cost of the next combine before a player commits it, on Fabric for 26.2 only.

FabricClient-side onlyMIT License26.2

What it does

Anvil Forecast reads the anvil work penalty that Minecraft already tracks on each item and turns the hidden counter into a readable figure. Players see how many anvil uses the gear has left, what the next one would cost, and how many items can still pass through an anvil before Too Expensive blocks the item. A warning appears before an item reaches its last safe use, so a player is not surprised by a permanent lock.

The mod is a replacement for the anvil screen and does not alter the vanilla screen itself. The mod draws its information outside the anvil interface, and the forecast reports the counter that the game keeps, without changing the limit, the cost or the item. Installation needs Fabric API. The mod is client-side only, so only the client needs it, and it is licensed under the MIT License, not open source. Files exist for 26.2 only, with 1.0.0 as the latest Fabric file, published 2026-08-29.

Key features

  1. Remaining anvil uses

    The tooltip shows how many anvil uses a piece of gear has left, instead of leaving the player to guess from the hidden counter.

  2. Cost of the next use

    The next combine's cost is displayed before the player commits it, so a costly step can be skipped.

  3. Last safe use warning

    A warning appears before an item reaches the use after which Too Expensive locks it for good.

  4. Two-item lookahead

    The forecast covers the items two steps ahead, so a player can plan a sequence of combines before Too Expensive is reached.

Compatibility

Latest build for each game version and loader.

26.21.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

Use cases

Planning enchanted gear

A player combining several enchanted books onto one pickaxe can check the remaining uses at each step and reorder the work.

Avoiding a permanent lock

Before an item becomes too costly to repair, the warning shows which combine is the last safe one.

Who it’s for: Players on Fabric who combine enchanted items often and want to see anvil costs before they commit them.

How it compares

Full comparison

Anvil Cost Predictor is client-side only, not open source, under All rights reserved, and published for 26.1 – 26.2 on Fabric. Anvil Uses is also client-side only and open source under the MIT License, with files for 1.20 – 26.2 on Fabric. Anvil Forecast covers only 26.2 and is licensed under the MIT License, not open source.

ModLoadersGame versionsEnvironmentUpdated
Anvil ForecastFabric26.2Client-side only2026-08-29
Anvil Cost PredictorFabric26.1 – 26.2Client-side only2026-07-30
Anvil UsesFabric1.20 – 26.2Client-side only2026-04-07

Questions

Does Anvil Forecast need Fabric API?

Yes. Fabric API is a required dependency, so it must be installed next to Anvil Forecast on Fabric.

Does the mod change how anvils work?

No. It shows the counter and costs that the game already tracks and does not remove the Too Expensive limit, change costs or edit items.

Which versions does Anvil Forecast support?

Files exist for 26.2 only, with 1.0.0 as the latest Fabric build, published 2026-08-29.

What the author says

You put an enchanted pickaxe in an anvil. Too Expensive! Nothing told you it was coming. Minecraft tracks a hidden counter on every item - the anvil work penalty - that doubles every single time you use an anvil: 0, 1, 3, 7, 15, 31, 63. Once it passes 39, that item can never go in an anvil again. Permanently. The…
RinKaoru_, on the Modrinth page

Official listing

Owner
RinKaoru_
Published
2026-08-28
Updated on Modrinth
2026-08-29
Facts verified
2026-10-15