TheKingOfNerds
Mods by TheKingOfNerds
Newest update first. Showing 120 of 126.
Makes the forest biome better, with tons of worldgen changes to make exploring fun!
Lets you cut a lot of grass at once with a sword.
Adds a trail behind Ender Pearls so you know where they went.
Adds features that encourage exploration over constant grinding
Delays pearl falling to make them more accurate over short distances.
Protects Piglins, Hoglins, and Piglin Brutes in the Overworld.
Adds a flame particle above TNT.
Makes TNT smaller. 2 size, not 4.
Adds a shield for admins that makes you immune to damage
Makes dripstone break when hit by an arrow, which you can use as a trap.
Snow golems now leave powder snow in cauldrons they step in
Makes boats sink when they hit an iceberg
Makes potted Wither Roses give the Wither effect.
Gives resistance when you join the world
Gives you Slow Falling when you have Levitation to avoid heavy fall damage
Lets you move between rooms with pressure plates
Broken grass will spawn slimes.
Makes falling anvils delete items they land on.
Makes Wither Skeleton Skulls attack you
The Overworld is cold. This pack makes blazes freeze when they leave the Nether.
Boats will now break when they crash into an iceberg.
Wither skeletons will replace nearby plants with dead, withered versions.
Makes cobwebs 30x more annoying to be stuck in
Going in hot biomes with full leather is not a good idea.
Makes it harder to fall of the edge of a ladder
Makes the portal on Respawn Anchors work.
Shows the bottom of an End Crystal when it's not on a block
Teleports you when you look at an Enderman
Makes the creeper painting explode.
Poisons you when holding pufferfish.
Makes piglin heads attack you when you don't have gold armor on.
Adds a feature to make 2 of my packs work together.
Stone bricks and similar blocks will be turned into cracked variants when close to TNT.
You now heal from End Crystals, just like the Ender Dragon.
Makes skeleton skulls do arrow damage when you step on them.
Cauldrons now damage Endermen and allow you to ignore fall damage
Makes torches damage you because they are hot.
Ice and snow will now disappear in the nether.
Makes zombie heads do damage when you step on them.
When you are above y500, you will take void damage.
Makes dragon heads damage you when you step in front of them.
Allows you to eat fermented spider eyes, although it's not a good idea.
Standing in front of an active furnace will damage you.
Going in hot biomes for too long gives you slowness
Soul Soil gives slowness to make it more like soul sand.
Makes creepers explode when they walk on redstone stuff.
Gives you nausea when you fly for too long
Anvils will now break glass they land on, resetting their falling speed.
Adds an unlit state to campfire items, making them more realistic.
Rewards taking less damage by making you deal more.
Full Netherite gives a set bonus of fire resistance
Makes arrows that get close enough to mobs but miss hit them anyway, as if they had giant hitboxes.
Adds a new potion that gives powerful potion effects
Removes all stone variants and other blobs that generate in caves, leaving ores unaffected.
Adds a loot table to the Iron Golem, including a powerful item for PvP
Adds a simple flint spear to the game, similar to the stone spear.
Adds a bunch of spells for other projects to use, with customization. Makes projects that want to add spells easier to make, with any casting system.
Makes TNT larger. 6 size, not 4.
Adds a cheaper, smaller version of the Ender Chest, entirely in a datapack
Adds a tool to easily mark locations and death points
Adds blasting recipes to go from cobblestone to blackstone to magma
Makes you slower when you eat too much.
Makes snowballs turn into small fireballs when on fire. Works with flame enchantment.
Instead of being a storage block, makes Netherite blocks just a fancy building block.
Makes the end have low gravity.
Makes ender chests teleport when you aren't using silk touch
Getting close to a spider will put you in a web.
Prevents lag by punishing players for going over 10 render distance
Makes sulfur spikes poison you when landing too hard.
Wires get hot! Makes redstone dust and blocks painful to step on.
Makes cracked stone brick types break when you land on them from a high enough fall.
Combat logging is now a feature, so it's not cheating!
Adds loot obtained by killing the Warden
Adds vanilla-like terrain features to the world that actually have a use!
Adds better custom loot dropped by the wither
Adds back the recipe for the Enchanted Golden Apple, but modifies it so it's less farmable.
Buffs all stick-type items, making them do 1 heart of damage in an emergency
Gives Villagers realistic death drops based on their profession.
Generates Gilded Blackstone in Blackstone blobs
Prevents void death by TPing you to 0, 0 in the Overworld. Can also be used if you set your spawn in the End.
Makes rose bushes damage you when you step in them.
Gives a chance of tripping when stepping onto a tripwire block.
Makes projectiles bounce on slime blocks instead of just landing
Puts particles around End Crystals
Gives you strength when on very low health.
Makes baby villagers eat cookies and get speed 3 for a minute.
Makes squids and glow squid give effects when damaged.
Makes slimes and magma cubes less threatening
Lets piglins trade gold ores by discarding the stone block.
Prevents farmland from breaking from most falls.
Lets you climb vertical chains easily.
Lets you wear glass and end rods on your head.
Makes arrows disappear when they touch the ground.
Mobs will become friendly if you drop them a poppy.
Makes piglins trade 9 gold from a gold block.
Makes thunder happen after the first hour, no matter what
Puts stone particles around silverfish
Makes TNT spawn 10 seconds behind you, so you have to always run
Makes candles damage you when you stand on them.
End portals will unlight when you drop TNT in them.
Heals you when you step onto wool colors in order
Makes desert temples more random and interesting.
Makes cacti damage you when mined with a fist
Adds useful effects to certain items when thrown hard enough
Adds a powerful Full Heal Potion... But it's locked deep within the dangerous Ancient City.
Adds a sky island with loot and a boss fight.
No more being attacked by mobs.
Makes piglin trades take 1 second instead of 6.
Makes wolf armor protect against a /kill
Allows you to pull fireworks from your inventory, similar to Free Fireworks, but it's limited.
Makes the Mace explode when falling from 10+ blocks, damaging terrain.
Auto-equips fireworks in offhand when you wear elytra. Offhand item is replaced after taking it off.
Adds a delay between placing and interacting with an End Crystal, making it more fair for combat.
Adds a house, separate from villages, that has loot and a villager living alone.
Gives end crystals a powerful, balanced melee attack.
Gives you speed when you sprint for a long time.
Makes trees in dense forests a little taller while staying vanilla. Helps with travelling.
Adds some new commands that make creative mode more fun.
Adds particles to all falling blocks, which can, for example, help make dripstone cannon shots more visible.
Allows you to light sticks using fire or soul fire, converting them to torches























































































































