Mods for 1.21.11
2,753 mods match your filters.
Death graves done clean: packet-only markers, vanilla clients welcome, rollback for lost loot. Fabric + NeoForge.
Automatically checks for and updates your servers mods - highly configurable
Prevents players from accessing the outer End and using Elytra until they defeat the Ender Dragon.
This mod bans people for leaving in a pvp.
Removes all vanilla structures, including the stronghold.
Lightweight multiversion server utility for automatic entity cleanup, mob spawn prevention, and lag control.
The mod adds authorization using the dialog system added in 1.21.6!
Fixes Trial Chambers vault reset/cooldown behavior by correcting rewarded player state.
Automatically refills blocks in your hotbar from your inventory or shulker boxes.
Simple server-side mod adding global and local chat to Fabric - a lightweight Chatty alternative.
Fortune Hoes have a chance to replant harvested Crops (and Nether warts)
Plugin ASM is a lightweight, Mixin-style bytecode injection framework for Paper/Bukkit servers, enabling declarative method modifications via ASM with no manual bytecode writing.
Shift Double Chest is a custom Minecraft Fabric mod designed to give you precise control over chest placement mechanics and interactions
Food Effects+ gives specific foods a chance to trigger temporary, balanced status effects when eaten, adding dynamic vanilla-plus variety to survival gameplay.
Automatically detects when a player uses a Totem of Undying and sends a notification to all connected players.
Local AI inference in Minecraft based on llama.cpp
Gerand Origins - Origins mod addon, that adds 11 origins themed to Gerand cartoons about tanks!
A simple server-side suicide mod.
Every block you break drops something completely random.
PortBridge is a server-side utility mod that automatically makes your Minecraft server publicly joina
a cool, betterteams like mod!!
Incognito - is a Server mod for "anonymity".
Datapack-driven NeoForge mod for replacing villager profession and wandering trader trades with custom JSON-defined trades.
Singleplayer discipline for Survival: no OP, Survival enforced, difficulty and key gamerules locked, and a run log with milestones. Lock a world and it stays locked, even without the mod.






















