World generation
914 mods match your filters.
Adds a procedural city structure to the plains and meadows biomes.
Replaces minecraft:cobblestone with minecraft:mossy_cobblestone in worldgen structures
Small mod that adds a gamerule and config to change the size of spawned slimes.
Safely applies newly added modded ore generation to existing chunks without rerunning terrain, structures, or biome generation.
A Minecraft mod that prevents players from breaking logs with their bare hands
A Fabric mod that adds three new piglin camps to the Nether.
Adds a Flat All Dimensions world type for Overworld, Nether, and End.
Remove light from glow liches entirely. It was annoying for me in caves to see them, they ruin the dark atmosphere of caves and are unrealistic.
An additional dimension similar to the overworld
Replaces vanilla ore motherlodes with large, calcite-based veins for all vanilla ores, encouraging cave exploration and long-term mining projects
Brings back water lakes after their 1.18 removal
Music,Armor,Tools,Entities,Achievements,Commands,Structures, and Random Stuff
A NeoForge mod that gives you control over Minecraft world generation. Customize biome pools, blacklist or whitelist biomes, tweak region sizes, and use other chaos agents to create unpredictable worlds.
Transforms your Minecraft world into an endless sprawl of structures, spawning vanilla dungeons at every step without compromising game performance.
Tweak the base sea level for lava! Typically starts at -54.
Prevents the End spawn platform from deleting water when regenerating. Perfect for Obsidian + Sand farm collection
Cursed World Generation aimed at recreating the experience of finding an area of the world greifed on an anarchy server
Make mobs always drop exp and loot, regardless of cause of death.
Recaches the block state palette used in debug mode worlds in order to add modded blocks.
adds tree variety to the world, based on species json.
This mod fixes the biome detection issue with amplified Nether that increase the Nether's height to Y256 or higher, this ensures that biomes are detected vertically up to Y512.
This mod adds compatibility between Serene Seasons and Regions Unexplored!
Highly configurable respawn mod
Bonemealed moss doesn't spawn azaleas everywhere!





















