Game mechanics
4,384 mods match your filters.
rework collisions with blocks on the Elytra
Server-side or singleplayer mod to keep striders warm.
Every time a player mines a block, the lava rises by one level. Work with your friends(or solo), move fast, and try to beat Minecraft before the entire world is consumed by lava.
I still want to acheive all advencement on my SMP... But I don't want ann phantoms... What about allow phantoms spawning at REAL NIGHT or on HOLIDAY?
A Minecraft mod that gradually drives blocks toward extinction.
Lets you skip the night even if not all players are sleeping
Trial spawners ignore mob spawn restrictions such as light level and biome
A simple Minecraft mod that changes the Eye of Ender recipe to 16 instead of 1.
Adds a more natural lifecycle to nature, with grass and other plants slowly growing on grass and decaying.
A mod used to implement the keepInventory true rule for individual players.
Limit locator bar player range globally to a configured amount
New metal alloy system, ores and tools.
This mod simply makes mobs not be interested in chasing villagers, so they can finally have some peace
This mod shuffles all items in all players inventories and randomly distributes them. This will definitely cause a lot of chaos and sticky situations!
With this mod, nobody can get OP on an Server
Tired of those vindicators in raid that kill you as soon as you spawn? Now you can pick up items normally after spawning. Very configurable!
Part of the Wretched Continents modpack. This mod syncs the minecraft day and Serene Seasons cycles to a specified time zone.
Utility to manually assign any block to an item for placement. i.e. custom placeable items
This mod restores all blocks after 5 seconds.
Simple, safe, and efficient login – that's the goal of this module.
Server-side feather dashes and stored Wind Jumps using vanilla controls — no client mod required.
Scarcity is a lightweight, server-side Fabric mod designed to rebalance Minecraft's survival economy by severely restricting high-tier resources and structure loot.
Always convert villagers to zombie villagers when killed by a zombie - no matter the difficulty!
Server-side or singleplayer mod to prevent named monsters from taking damage.



















