Game mechanics
4,384 mods match your filters.
Server-side Fabric mod that flexibly disables elytra flight in selected dimensions without breaking items or requiring client-side installation.
Blow up your friends in Minecraft with guided missiles.
Adds things to the game that makes the technical side of Minecraft easier.
This adds a customisable way to change how quickly bonemeal can grow trees and more
This Bee Variant Spreads like a virus
Adds a /locator command that trades emeralds to locate structures, biomes, or POIs with balanced costs.
A simple trash can mod that allows undoing the last deletion, requiring only server-side installation.
Removes requirement for an arrow to use infinity.
Server-side overhaul that reworks protection, adds Armor Drain & Fragility, multi-upgrade netherite gear, a full shop + auction economy, Far Lands bots, and admin resistance tools.
Simple Chest Locking Mod for fabric
Gradual, runtime world renewal for long-lived Minecraft worlds - renew unused terrain naturally while inhabited areas stay protected.
Configurable settings for many values related to combat. Armor modifiers, attack cooldowns, crit multiplier, and much much more.
Terrain generation, accelerated.
Weapon Cooldowns reworks combat by adding unique cooldowns to each weapon, forcing players to rely on timing and decision making instead of spam clicking while keeping fights fair and skill based.
Copper Golem compatibility for all storage mods!
Makes saddle craftable in older Minecraft versions
Collection of simple configurable tweaks like grow up time.
Friendly or Not changes the way peaceful creatures react when they are attacked.
Adds new trades to all villager professions
This mod adds 14 new gamerules with which you can have bigger control of the warden.
Super Trader is a server-side Fabric mod that revamps the Wandering Trader economy. Manage custom trades in-game using an interactive GUI, supporting enchanted items, Shulker contents, and Data Components.
Flying Fish — fragile aquatic race with 5 ❤️. Breathes underwater (Oxygen resource, 0–100) but suffocates on land. Has built-in elytra, water blades, high swim speed. Weaknesses: fire, slowness on land, oxygen drain in Nether/flight/deserts.
Adds immersive health regeneration near regular campfires and a protective blindness near soul campfires when crouching.
A lot of monster-related mechanics will change.






















