Mods for 26.2
323 mods match your filters.
Sell every unnecessary item. Clientside
Server-side-only mod as a proof-of-concept to demonstrate an idea for an alternative to "Villager Trading Rebalance", making villager trading less grindy, and exploration more rewarding
Mod update takes fishing to a whole new level.
With this mod — copper, iron, golden and diamond equipment are forged from blocks, not ingots.
日本語の説明があります。In-world economy for NeoForge 26.x: currency, NPC shops, bank, ETF trading, loans, flea market, and rankings. Data stays in your world save — no external database.
Economy mod in Minecraft SOLO!
Competitive fishing for vanilla Minecraft — 28 weighed species, craftable lures that target them, server records, a live catch leaderboard, and player-hosted tournaments with emerald buy-ins, trophies, and glory. No mods. No ops. Just /trigger.
A Minecraft mod suite for NeoForge (MC 26.2), Java 25, an add‑on for MCA Reborn. It brings a living retail economy into villages: build shelves, stock merchandise, hire villager employees with family ties, daily routines and shift work, and watch vi
Craft back your stairs and slabs to blocks!
An End-themed villager profession & enchantment extraction mod for Minecraft 26.2.
Adds a skill tree using Minecraft's Advancement GUI, adding purchasable skills to enhance your experience.
A server-side Fabric economy with jobs, shops, banking, physical currency, and persistent player balances.
Server-side economy library with rewards for killing mobs, kill combos, top lists and a developer API. Vault-style economy for mods in Minecraft.
Forestry-lineage bee breeding for modern NeoForge: 58 species and their mutation tree, with gene surgery included. New species and combs you can add with a single JSON file.
A walking-powered merchant progression mod with server-authoritative multiplayer support.
A Fabric mod adding a bounty hunting system (/bounty & /bountylist) fully integrated with EconomyCraft.
Add more nuggets version to the game!
Speed up villager trading by marking specific trades, saving them separately for each villager, and automating repetitive clicks, all while keeping the vanilla trading experience.
A mod to enhance interactions between the player and villagers.
adds more valuable blocks as beacon bases.
Removes the effect of the Fortune enchantment from diamond ores
The mod simulates random block ticks for loaded chunks during the time they were unloaded.
Makes Calcite, Deepslate, and Tuff renewable in survival.
This mod adds a few bags that make trading, archery, and potions more user friendly. There are also a few new arrow types!






















