Mods for 1.21.11
2,764 mods match your filters.
Adds a /hide_armour command to hide your armour, works on all equippable items including horse saddles and armour.
Reduce or remove the generation of natural blocks like leaf litter and grass.
A Fabric mod that adds EnderStarr and HarrisonGray’s English human narration to the End Poem.
Whitelist any item to give it the enchantment glint - then recolor it globally or per item and restyle the animation (speed, size, angle, motion).
Feel the freeze™ - Adds visual and audio effects when freezing in powder snow.
Yet another vertical slab mod.
Custom Painting based off of Zetterstrand's (the Minecraft iconic painting artist) painting of Jack Black in his signature style! Fits in perfectly with vanilla.
Displays images and videos using TextDisplay entities - no client mods required!
Resize, move, and customize Minecraft's subtitles from a clean in-game menu with a live preview
This mod replaces vanilla status bars with clean, animated numerical values and dynamic icons.
A mod that adds differents types of valuable items! Besides vanilla valuable items, it adds more valuable items.
Simple mod to show held item cooldown on the crosshair.
Native DoF - no shaders required.
A mod adding the ability to replant swamp oak trees in swamps.
Polymer Patch for [AI slop] Guard Villagers made 99% by AI
Armor trims emit dynamic light based on their material, with fully configurable brightness via Mod Menu.
Craftable Heads is a mod that lets you craft mob and player heads using simple recipes. Perfect for decoration, trophies, and custom maps.
Build now with wool stairs & slabs and keep them when the update comes! Mod not required then
Prevents Endermen from picking up (& placing) blocks and destroying your carefully crafted world!
RedstF extends Create with new Redstone Link mechanics: programmable functions, more frequencies, and RGB displays.
Adds directional Melons and Pumpkins
It is a mod that is similar to a rhythm-based game but this time i decided to added it in Minecraft. the mod basically checks how long you can hold a combo and how good your reach is when fighting your opponent.
Displays scoreboard-based health values as clean, visible health bars above players and entities, even when internal health is hidden.
Advanced 2D & 3D visual particle effects with customizable rendering modes.






















