Mods for 1.21.9
2,777 mods match your filters.
Adds a /diary command that lets players create, access, and store their own custom diaries in-game.
My first ever minecraft mod which adds 5 new ores, Emerald armor + tools , a new biome with a brand new wood type, and much more!
This mod adds new behaviors to some mobs to improve the difficulty or to spice up combat/gameplay.
Makes Vaults easier to loot by adding even more gambling.
a pretty cool sword ngl thats slices and dices
Block Memory records the history of blocks (who placed/broke them and when). Use the Memory Scanner: right-click on a block and view the last eight events in chat. Works in single-player and on the server.
A datapack/mod that changes entity gravity based on their current dimension.
Chemical Combat adds new potions designed to work better in combat than vanilla potions.
Stop, teleport, or transform Creepers before they explode using a quick decision system.
This mod adds Copper Armour, Copper weapons and more!
Adds a dynimite stick, throw and use as bomb or weopon
This mod is all about blood or well the idea of using blood to make weapons and tools we have 2 types of blood weapons including blood and compressed blood.
This project adds a book to Minecraft that helps identify spells
This mod adds a music disc with the classic Doom Eternal song "The Only Thing They Fear Is You"
A feature set of QoL addons I believe the game ought to have
I mixed Hollow Knight and Grian's 3rd Life
Craft Bedrock, Barrier, Structure Void, and many other normally uncraftable items with Craftrock!
Learn the secrets of your feline companions and repel creepers with this leggings enchantment !
a mod that adds the most random things, including a new ore, a liquid, with more yet to come!
Adds Pearlink blocks, which allow the user to teleport between them.
Aggressive swarming bees with a real venom, panic and syringe system - not just a reskinned bee.
Adds locked caches, collectible keys, and tiered loot rewards for exploration.
A simulation left corrupted. A shadow born from a NullPointerException. Keep your torches bright, listen to the footsteps, and try not to let the system delete your data.
Make "Large Biomes" world type generates much smaller biomes (but not smaller than "Default"), for your travelling and sight-seeing conveniences.






















