WearAndTear
by Redart15
WearAndTear changes how tools, the bow, the fishing rod and armor look as their durability drops, for the Babric loader.
What it does
Tool textures update to show wear as durability falls, so a player can judge a tool's condition at a glance. The bow and fishing rod get the same treatment, and armor icons shift with their remaining durability. Worn armor on the player model also changes, based on how much durability is missing.
Behavior is set through a configuration file that comes with the mod. Texture changes can be matched to exact metadata values with a Type entry, so a specific damage state is targeted precisely. Each item is named in its own file, such as Item.item.toml, which keeps the settings for different items separate.
The mod is built for the Babric loader and works for game version b1.7.3 only. It runs on the client alone, so servers and other players do not need it. The code is released under the CC0 1.0 Universal license, and the source code and issue tracker are public.
Key features
Worn tool textures
Tool textures are redrawn to show wear as durability decreases, including the tools that lose durability through use.
Bow and fishing rod wear
The bow and fishing rod display wear textures, so their condition is visible in the hand and inventory.
Armor icons and models
Armor icons and the worn armor model on the player change to reflect remaining durability.
Metadata-specific textures
A Type entry in each item's configuration file targets one metadata value, allowing precise control over which wear stage is shown.
Gallery
Questions
Which game version does WearAndTear support?
Does the server need WearAndTear installed?
Where are the mod's settings stored?
More from Redart15
What the author says
Type metadata allows the use of specific metadata value (for more precision)
Official listing
- Modrinth page
- modrinth.com/mod/wearandtear
- Owner
- Redart15
- Published
- 2026-08-07
- Updated on Modrinth
- 2026-08-08
- Facts verified
- 2026-10-15
