ModsFinder

WearAndTear

by Redart15

WearAndTear changes how tools, the bow, the fishing rod and armor look as their durability drops, for the Babric loader.

BTA BabricClient-side onlyCC0 1.0 UniversalOpen sourceb1.7.3

What it does

Tool textures update to show wear as durability falls, so a player can judge a tool's condition at a glance. The bow and fishing rod get the same treatment, and armor icons shift with their remaining durability. Worn armor on the player model also changes, based on how much durability is missing.

Behavior is set through a configuration file that comes with the mod. Texture changes can be matched to exact metadata values with a Type entry, so a specific damage state is targeted precisely. Each item is named in its own file, such as Item.item.toml, which keeps the settings for different items separate.

The mod is built for the Babric loader and works for game version b1.7.3 only. It runs on the client alone, so servers and other players do not need it. The code is released under the CC0 1.0 Universal license, and the source code and issue tracker are public.

Key features

  1. Worn tool textures

    Tool textures are redrawn to show wear as durability decreases, including the tools that lose durability through use.

  2. Bow and fishing rod wear

    The bow and fishing rod display wear textures, so their condition is visible in the hand and inventory.

  3. Armor icons and models

    Armor icons and the worn armor model on the player change to reflect remaining durability.

  4. Metadata-specific textures

    A Type entry in each item's configuration file targets one metadata value, allowing precise control over which wear stage is shown.

No per-version build data
Modrinth lists game versions for this project (b1.7.3), but the source data has no build per game version and loader, so the compatibility grid is not shown.

Questions

Which game version does WearAndTear support?

WearAndTear supports game version b1.7.3 only, through the Babric loader.

Does the server need WearAndTear installed?

No. The mod is client-side only, so only the player's client needs it and the server can run without it.

Where are the mod's settings stored?

Settings live in a configuration file with an example included. Each item uses its own file, named after the item, such as Item.item.toml.

More from Redart15

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What the author says

Type metadata allows the use of specific metadata value (for more precision)
Redart15, on the Modrinth page

Official listing

Owner
Redart15
Published
2026-08-07
Updated on Modrinth
2026-08-08
Facts verified
2026-10-15