Waterworks
by TheMCGuy101
Waterworks adds sailing vessels to NeoForge with masts, sails, helms, ballast and mooring lines, built on the Sable physics library.
What it does
Ships are built from attachment points that hold masts, booms, triangular and square sails, helms and anchors. Wind, trim, tacking and jibing are handled through helm controls and a wind compass that shows conditions before a course is set. Ocean waves move the water surface, and sea mines add a hazard to open water.
Submarines use ballast tanks with dive controls. Floaters hold weighted ballast and sealed air pockets to set buoyancy. Mooring lines, cleats, bollards and anchors let a vessel dock without drifting off. Waterworks requires Sable, and the two together give ships physics that the base game does not provide.
A server running it needs every connecting player to have it too. Files are published for NeoForge only, across 14 release versions, 1.21.1 – 26.1.2. The license is All rights reserved, so the code is not open source.
Key features
Working sailing rig
Masts, booms, sails, helms and wind controls work together for sailing, including trim, tacking and jibing.
Ballast and submersibles
Ballast tanks and dive controls let a vessel sink and surface, which allows submarine builds.
Floaters and mooring
Weighted floaters with sealed air pockets set buoyancy, and cleats, bollards and anchors hold a ship in place at a dock.
Waves and sea mines
Ocean waves move the water surface, and sea mines sit in open water as a hazard for ships.
Gallery
Compatibility
Latest build for each game version and loader.
26.x3 of 3 versions with builds
1.21.x11 of 11 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Questions
Does Waterworks need Sable?
Does a server need Waterworks installed?
Which game versions does Waterworks support?
More from TheMCGuy101
What the author says
Waterworks is a maritime expansion for Sable that gives your ships a proper reason to exist, beyond looking pretty and immediately becoming someone else’s problem at sea. Build sailing vessels with working masts, booms, sails, helms, wind controls, anchors, mooring lines, ballast tanks, floaters, and all the nautical…
Official listing
- Modrinth page
- modrinth.com/mod/waterworks
- Owner
- TheMCGuy101
- Published
- 2026-04-20
- Updated on Modrinth
- 2026-10-05
- Facts verified
- 2026-10-15
