ModsFinder

VS: Hit & Run

by kawaiicakes

VS: Hit & Run makes Valkyrien Skies ships damage and knock back entities they collide with, using a mass-and-velocity formula that the server owner can tune.

FabricForgeMIT LicenseOpen source1.20.1

What it does

Collisions between VS ships and entities deal damage. The amount depends on the ship's mass and how fast the entity moved into the hit, calculated with a damageCoefficient formula. Minimum and maximum damage bounds keep the result within limits set in the config, and a minimum collision velocity and minimum mass decide whether a hit counts at all.

Knockback is worked out the same way, using a knockbackCoefficient, with its own minimum and maximum values. The config notes that a typical knockback value is roughly equal to a knockback enchantment level. The mod requires Valkyrien Skies, and it runs on Fabric and Forge for 1.20.1 only. The MIT License covers the source code, which is open source, and the project has public links to its source and issue tracker.

Key features

  1. Ship-to-entity damage

    Entities hit by a Valkyrien Skies ship take damage scaled by the ship's mass and its speed at impact.

  2. Knockback on impact

    A colliding ship pushes entities away, with the force set by a separate coefficient and clamped by minimum and maximum values.

  3. Configurable thresholds

    Minimum collision velocity, minimum mass and the damage and knockback limits can all be adjusted in the config file.

  4. Collision in Valkyrien Skies

    The mod is an addon for Valkyrien Skies 2, so the hits come from real ship collisions in the physics world.

Compatibility

Latest build for each game version and loader.

No stable releases
Every published file is a beta or alpha build.
1.20.11.0.0-beta1.0.0-beta
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Valkyrien SkiesPhysics in Minecraft
Required

Use cases

Ship combat on servers

Server owners can use ship collisions as a combat or trap mechanic and set the damage scale to suit their rules.

Vehicle play

Players driving large ships through crowds can see the impact effects of the mass and speed they carry.

Who it’s for: The mod suits server owners and players who already run Valkyrien Skies and want ship collisions to hurt or push entities, with the balance tuned in the config.

Questions

Does VS: Hit & Run need Valkyrie Skies?

Yes. Valkyrien Skies is a required dependency, so it must be installed alongside the mod.

Which loaders does VS: Hit & Run support?

Files exist for Fabric and Forge, both for 1.20.1 only. The latest file for each loader is 1.0.0-beta, released 2025-12-01 on the beta channel.

Can server owners change how hard ships hit?

Yes. Minimum and maximum damage, knockback limits, minimum mass and minimum collision velocity are all set in the config.

In the catalog

VS: Hit & Run is one of 3,932 Transportation mods on ModsFinder, and one of 2,390 Transportation mods for Fabric. 34,764 mods support Minecraft 1.20.1.

More from kawaiicakes

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What the author says

Highly-configurable Valkyrien Skies 2 addon that lets ships do damage when colliding with entities. It's that simple! Horrific acts of Vehicular manSlaughter (in Minecraft) await!
kawaiicakes, on the Modrinth page

Official listing

Owner
kawaiicakes
Published
2025-10-13
Updated on Modrinth
2025-12-01
Facts verified
2026-10-15

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