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[TaCZ] ViewModel Tuner

by wamior

With [TaCZ] ViewModel Tuner installed, a player can reposition the first-person weapon model instead of keeping the default placement in TaCZ and Superb Warfare guns.

ForgeNeoForgeClient-side onlyAll rights reserved1.20.1 – 1.21.1

What it does

The mod changes where the first-person view model of a held gun is drawn. The ESC key opens the Pause Menu, where a button placed in the screen's lower-left corner leads to the mod's configuration. Players can move the rendered weapon to suit their view, which the author presents as a way to stop accepting the default weapon placement. It is built for the TaCZ gun system and works with the Superb Warfare weapon pack.

The mod is client-side only, so only the player's game needs it and servers run without it. It is published for Forge and NeoForge, with builds covering 1.20.1 – 1.21.1 across seven release versions. The latest Forge and NeoForge files are both 1.0.5, and the code is released under All rights reserved, so the mod is not open source.

Key features

  1. Custom weapon position

    Players can set the position at which the first-person view model of a gun is rendered on screen.

  2. Pause Menu settings button

    A settings button in the bottom-left corner of the Pause Menu opens the view model controls.

  3. TaCZ gun support

    The adjustments apply to weapons from the TaCZ gun system, which the mod is built to extend.

Compatibility

Latest build for each game version and loader.

1.21.1Not available1.0.5
1.20.61.0.2Not available
1.20.51.0.2Not available
1.20.41.0.2Not available
1.20.31.0.2Not available
1.20.21.0.2Not available
1.20.11.0.5Not available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Personal gun framing

A player who finds the default weapon placement awkward can move the model to a preferred spot for their own view.

Gunplay with shared gun packs

Players who run TaCZ and Superb Warfare together can use one set of adjustments for both gun collections.

Who it’s for: Players who use TaCZ or Superb Warfare guns and want a different first-person weapon placement. It suits individual players, since only the client needs the mod.

How it compares

Full comparison

[SBW] HeadSound is a Forge mod for 1.20.1 under the Apache License 2.0, and it is client-side only, so it affects only the player's game. [SBW] TracerFire is also a Forge mod for 1.20.1 under the Apache License 2.0, but it needs both client and server. [TaCZ/SBW] Combined Arms is open source under the GNU General Public License v3.0 only, works with both client and server, and covers 1.20.1 – 1.20.6 on Forge.

ModLoadersGame versionsEnvironmentUpdated
[TaCZ] ViewModel TunerForge and NeoForge1.20.1 – 1.21.1Client-side only2026-05-25
[SBW] HeadSoundForge1.20.1Client-side only2025-10-05
[SBW] TracerFireForge1.20.1Client and server2025-10-05
[TaCZ/SBW] Combined ArmsForge1.20.1 – 1.20.6Client and server2026-09-24

Questions

Does ViewModel Tuner need to be on the server?

No. Servers do not need it; each player installs it for their own game.

Which loaders and versions are supported?

The mod is published for Forge and NeoForge, with files covering 1.20.1 – 1.21.1. The latest Forge file is 1.0.5 for 1.20.1 and the latest NeoForge file is 1.0.5 for 1.21.1.

Can the weapon position be changed during play?

Yes. The settings button in the bottom-left corner of the Pause Menu, reached with the ESC key, opens the controls for the first-person view model.

What the author says

ViewModel Tuner allows you to fully customize the position and rendering of your first-person view model. Stop settling for default weapon placements—make your gunplay look professional and personalized. Press ESC to open the Pause Menu. The button "Setting viewmodel" is located in the bottom-left corner of the screen.
wamior, on the Modrinth page

Official listing

Owner
wamior
Published
2026-02-01
Updated on Modrinth
2026-05-25
Facts verified
2026-10-15