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UltraEconomy

by zonary123

UltraEconomy is a server-side economy system for Fabric that keeps balances in several currencies, stored in one of several database backends.

FabricServer-side onlyAll rights reserved1.21.1

What it does

Server owners who want a shared currency system can run UltraEconomy to hold player balances in multiple currencies at once. Data persists through a choice of database backends, and automated backups can be restored when needed. Players view and manage their balances through in-game graphical screens, and every transaction is written to logs.

Alongside the in-game features, the mod runs its own web server, exposing a secured HTTP interface that outside tools can use to query balances and make economy changes without joining the game. Stats can be shown in other interfaces through Placeholder API placeholders. Fabric API is required and must be installed alongside UltraEconomy. Other mods can add UltraEconomy as a dependency to interact with the economy programmatically.

Only the server needs the mod: players join without installing anything. Files are published for Fabric 1.21.1, with version 1.2.3 as the latest, and the mod is released under All rights reserved, so it is not open source. Public source code, an issue tracker and a wiki are linked from the project.

Key features

  1. Multi-currency balances

    Each player can hold several currencies, managed through the same economy system.

  2. Multiple database backends

    Economy data is persisted through a choice of database options, with migration support for moving existing economy data.

  3. Automated backups and restore

    Backups run automatically and can be restored to recover earlier economy state.

  4. In-game graphical interface

    Balances and economy actions are handled in in-game screens instead of only through commands.

  5. High-performance caching

    Frequently read balances are held in a cache to reduce load on the database during busy play.

  6. Built-in web UI and HTTP API

    A web server with a secure HTTP API exposes economy data to external tools and dashboards.

Compatibility

Latest build for each game version and loader.

1.21.11.2.3
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

Use cases

Who it’s for: Server owners running a Fabric 1.21.1 server who want a persistent, multi-currency economy with backups and a web API. Players only need to join the server.

Questions

Does UltraEconomy need Fabric API?

Yes. Fabric API is a required dependency and must be installed next to UltraEconomy on the server.

Does a player need UltraEconomy installed to use the economy?

No. Server owners install it, and players connect with no copy of their own.

Which game versions does UltraEconomy support?

Files are published for Minecraft 1.21.1 only, on Fabric. The latest file is 1.2.3.

Can other mods use UltraEconomy?

Yes. Mods can add UltraEconomy as a dependency to interact with the economy programmatically.

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What the author says

UltraEconomy is a high-performance, multi-currency economy system designed for modern Minecraft servers. Built on Fabric, it features multi-database persistence, automated backups, an in-game graphical interface (GUI) for logs and backups, and a built-in web server with a secure HTTP API. The configuration files are…
zonary123, on the Modrinth page

Official listing

Owner
zonary123
Published
2025-12-01
Updated on Modrinth
2026-10-11
Facts verified
2026-10-15