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Twelvefold Better Combat

by twelvefold-helper

Twelvefold Better Combat changes melee and bow combat on Forge 1.12.2, adjusting weapon damage, shields, arrows and health display.

ForgeClient and serverGNU General Public License v3.0 or laterOpen source1.12.2

What it does

The mod ports several features from the Combat Test 1.12 release. Weapon attack damage and attack speed are adjusted for pickaxes, axes, shovels, swords and hoes. Axes gain the Cleaving enchantment and always disable shields for 32 ticks, where vanilla axes disable them for 5 seconds at a 25% chance. Shields block only 5 points of melee damage, and the shield with the double block flag follows the same change.

Bows and arrows follow revised rules. Bows gain better arrow accuracy, though holding the draw past 2 seconds makes the shot less accurate. Health is shown as a non-linear bar, and the invulnerability period of 3 seconds after rebirth is removed.

Twelvefold Booter is required and must be installed alongside this mod. The mod runs on Forge for 1.12.2 only, with the single file dated 2025-04-22 in the beta channel. Since the mod uses a large number of Mixins, some combinations of mods may have compatibility issues. It is released under the GNU General Public License v3.0 or later, and the source code is public.

Key features

  1. Axes disable shields longer

    Axes always disable a shield for 32 ticks, instead of the vanilla 25% chance for 5 seconds.

  2. Cleaving enchantment on axes

    The Cleaving enchantment can be applied to axes, which lets them strike several targets with one swing.

  3. Shields block 5 damage

    Shields only absorb 5 points of melee damage, and the shield with the double block flag applies the same limit.

  4. Weapon speed and damage

    Attack damage and attack speed are adjusted for pickaxes, axes, shovels, swords and hoes.

  5. Non-linear health bar

    Health is drawn as a non-linear bar, and the 3 seconds of invulnerability after rebirth no longer apply.

Compatibility

Latest build for each game version and loader.

No stable releases
Every published file is a beta or alpha build.
1.12.2195ff57b72d
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Twelvefold BooterAlternative mixin mod utility to apply toggle-able mixins to both early and late loaded classes
Required

Questions

Does Twelvefold Better Combat need Twelvefold Booter?

Yes. Twelvefold Booter is a required dependency and must be installed on the same Forge 1.12.2 setup.

Does the mod have to be installed on both sides?

Yes. The server and every player need the mod installed.

Why might two mods with similar names conflict?

The author notes that other mods share similar names, and the large number of Mixins used here can cause compatibility issues with some of them.

More from twelvefold-helper

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What the author says

This mod is not related to other mods with similar names. This mods ports some features from Combat Tests to the 1.12.2 version. This mod may have compatibility issues due to a large amount of Mixins are used.
twelvefold-helper, on the Modrinth page

Official listing

Owner
twelvefold-helper
Published
2025-04-22
Updated on Modrinth
2025-04-22
Facts verified
2026-10-15