Twelvefold Better Combat
Twelvefold Better Combat changes melee and bow combat on Forge 1.12.2, adjusting weapon damage, shields, arrows and health display.
What it does
The mod ports several features from the Combat Test 1.12 release. Weapon attack damage and attack speed are adjusted for pickaxes, axes, shovels, swords and hoes. Axes gain the Cleaving enchantment and always disable shields for 32 ticks, where vanilla axes disable them for 5 seconds at a 25% chance. Shields block only 5 points of melee damage, and the shield with the double block flag follows the same change.
Bows and arrows follow revised rules. Bows gain better arrow accuracy, though holding the draw past 2 seconds makes the shot less accurate. Health is shown as a non-linear bar, and the invulnerability period of 3 seconds after rebirth is removed.
Twelvefold Booter is required and must be installed alongside this mod. The mod runs on Forge for 1.12.2 only, with the single file dated 2025-04-22 in the beta channel. Since the mod uses a large number of Mixins, some combinations of mods may have compatibility issues. It is released under the GNU General Public License v3.0 or later, and the source code is public.
Key features
Axes disable shields longer
Axes always disable a shield for 32 ticks, instead of the vanilla 25% chance for 5 seconds.
Cleaving enchantment on axes
The Cleaving enchantment can be applied to axes, which lets them strike several targets with one swing.
Shields block 5 damage
Shields only absorb 5 points of melee damage, and the shield with the double block flag applies the same limit.
Weapon speed and damage
Attack damage and attack speed are adjusted for pickaxes, axes, shovels, swords and hoes.
Non-linear health bar
Health is drawn as a non-linear bar, and the 3 seconds of invulnerability after rebirth no longer apply.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Questions
Does Twelvefold Better Combat need Twelvefold Booter?
Does the mod have to be installed on both sides?
Why might two mods with similar names conflict?
More from twelvefold-helper
What the author says
This mod is not related to other mods with similar names. This mods ports some features from Combat Tests to the 1.12.2 version. This mod may have compatibility issues due to a large amount of Mixins are used.
Official listing
- Modrinth page
- modrinth.com/mod/twelvefold-better-combat
- Owner
- twelvefold-helper
- Published
- 2025-04-22
- Updated on Modrinth
- 2025-04-22
- Facts verified
- 2026-10-15
