ModsFinder

Tubriks & Bills

by Qularity

Tubriks & Bills adds a roleplay economy to Forge servers, with currency, bonds, banking and a trade terminal, for 1.16.5 only.

ForgeClient and serverMIT License1.16.5

What it does

The mod turns a simple resource exchange into a fuller banking system. Players hold a custom currency called Tubriks, buy securities such as construction bonds, trading bills, military bonds and treasury notes, and manage personal deposits through a bank GUI. Operators can set the price of each bond and bill with commands, and the economy can be run alongside third-party economy plugins or mods.

Because the economy is built for roleplay and political servers, most of its controls belong to server administration. Operators can track turnover, view commission totals, reset the commission counter and list current bond prices. The mod is distributed through administration commands and quests rather than crafting recipes, and it is described as a framework meant to be paired with server events.

Tubriks & Bills runs on Forge for 1.16.5 and needs both the server and every player to have it, since the environment is client and server. It is released under the MIT License, and it is not open source. Its first file was published on 2026-03-13, and the latest Forge file, 1.1.0 for 1.16.5, followed on 2026-03-16.

Key features

  1. Custom currency

    Tubriks serve as the server currency, with prices and turnover tracked across the economy.

  2. Securities and bonds

    Construction, trading, military and treasury securities can be bought and priced by operators.

  3. Trade terminal and bank GUI

    A trade terminal and a banking screen let players deposit, invest and trade without leaving the game.

  4. Administrative commands

    Commands show daily bank turnover, total in and out flows since world start, commission totals, and current bond prices.

Compatibility

Latest build for each game version and loader.

1.16.51.1.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Who it’s for: Server owners running roleplay or political servers on Forge 1.16.5 who want a custom currency with bonds and banking, and who are willing to configure the economy through commands.

How it compares

Full comparison

MineFarms is a Forge mod for 1.16.5 with the same client and server environment, but it is licensed under AFL-3.0 and is not open source. RP Money is a Forge mod for 1.20.1 with the same environment, licensed under the MIT License, so it covers a different version range. Everycash is a Forge mod for 1.19.4 under a Creative Commons Attribution Non Commercial 4.0 license, which restricts commercial use.

ModLoadersGame versionsEnvironmentUpdated
Tubriks & BillsForge1.16.5Client and server2026-03-16
MineFarmsForge1.16.5Client and server2022-09-13
RP MoneyForge1.20.1Client and server2026-03-13
EverycashForge1.19.4Client and server2023-08-13

Questions

Does Tubriks & Bills work on Fabric or NeoForge?

No. The mod is published for Forge only, and the latest file is 1.1.0 for 1.16.5.

Do players need the mod to join a server that runs it?

Yes. Every player and the server need a copy of the mod.

Can the economy be used with other economy mods?

The mod is described as functioning alongside third-party economy plugins and mods, so operators can combine it with other systems.

In the catalog

Tubriks & Bills is one of 2,072 Economy mods on ModsFinder, and one of 1,010 Economy mods for Forge. 5,992 mods support Minecraft 1.16.5.

Similar mods

What the author says

IMPORTANT: Items in this mod do not have survival crafting recipes. They are designed to be distributed via administration, commands, or quests. For a fully functioning economy, it is recommended to use the built-in functionality alongside third-party plugins or mods. Tubriks & Bills is a specialized economic…
Qularity, on the Modrinth page

Official listing

Owner
Qularity
Published
2026-03-13
Updated on Modrinth
2026-03-16
Facts verified
2026-10-15

Tags