Tide Autofish
by Duox29
Tide Autofish automates the Tide 2 fishing minigame, starting it when a rod is cast and playing it until the catch lands.
What it does
Once the mod is installed, casting a fishing rod starts the Tide 2 minigame and the mod plays it without manual input. A toggle bound to the V key switches automatic fishing on or off, so a player can take control again at any point. Tide Autofish requires Tide 2 to be present, since the automation hooks into that minigame and nothing else.
The mod is built as a client-side addon for Forge and NeoForge, and only the client needs it, so servers run without it. Files cover 18 release versions 1.20.1 – 1.21.11, with 1.0.0 as the latest Forge file for 1.20.6 and the latest NeoForge file for 1.21.11. The code is released under the MIT License, and the project is not open source.
Key features
Automatic minigame play
The fishing minigame is handled by the mod with set timing, so the player does not have to press keys during each catch.
Cast-triggered start
Casting a rod begins the Tide 2 minigame automatically, without any extra step from the player.
V key toggle
Pressing V switches Auto Fish on or off, which lets the player return to manual fishing whenever needed.
Catch handling
After the minigame ends, the mod takes care of the catch so the next cast can follow right away.
Compatibility
Latest build for each game version and loader.
1.21.x12 of 12 versions with builds
1.20.x6 of 6 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Long fishing sessions
Players who fish for extended periods in a single-player world can leave the rod running without repeating each minigame by hand.
Who it’s for: Players who use Tide 2 on a Forge or NeoForge client and want the fishing minigame played for them. Server owners do not need to install anything for it.
How it compares
TideMaid is a client and server mod for Forge and NeoForge, covering 1.20.1 – 1.21.1, and it is open source under the MIT License, so the server must run it too. AutoFish for Tic is client-side only for Forge and NeoForge on 1.20.1, and it is open source under the MIT License. AutoFishS is client-side only for Forge on 1.20.1 – 1.20.6, also under the MIT License and open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Tide Autofish | Forge and NeoForge | 1.20.1 – 1.21.11 | Client-side only | 2026-07-10 |
| TideMaid | Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2026-08-04 |
| AutoFish for Tic | Forge and NeoForge | 1.20.1 | Client-side only | 2026-01-04 |
| AutoFishS | Forge | 1.20.1 – 1.20.6 | Client-side only | 2026-08-10 |
Questions
Does Tide Autofish need another mod to work?
Does a server need Tide Autofish installed?
Which loaders and versions does Tide Autofish support?
More from Duox29
What the author says
Tide Autofish is a client-side Minecraft Forge mod designed as an addon for the Minecraft mod Tide 2. It enhances the fishing minigame with intelligent automation. Auto Catch – Automatically handles the fishing minigame with high precision.
Official listing
- Modrinth page
- modrinth.com/mod/tide-autofish
- Owner
- Duox29
- Published
- 2026-07-10
- Updated on Modrinth
- 2026-07-10
- Facts verified
- 2026-10-15
