ModsFinder

TConstruct Armor Extension

by OftenOviour

TConstruct Armor Extension adds Forge armor sets to Tinkers' Construct, with new modifiers, traits and attribute systems for players who want more customization.

ForgeClient and serverMIT License1.20.1

What it does

The mod adds several armor families built on Tinkers' Construct. Standard Armor follows vanilla-style stats with balanced values. Composite Armor takes universal armor components that grant special attribute bonuses, and Forged Armor is made by forging rather than riveting, with its own attribute bonuses. Heavy Knight Armor gives very strong defense at the cost of a significant movement speed penalty and suits cavalry play. Explorers Gears is an upgraded line of Travelers Gears, and Plate Armor, which has only two components, is replaced here by a design that allows more customization.

Armor is scored on several separate axes, so its capabilities can be read along more dimensions than a single defense number. Crystal Lattice and Crystal Solidity are armor levels: Crystal Lattice absorbs durability damage like Overslime and gives damage reduction based on lattice integrity, while Crystal Solidity caps the maximum damage taken after armor absorption. The mod needs Formula Loader, Mantle and Tinkers' Construct, and is published for Forge on 1.20.1 only, with the latest file 1.4.7 released 2026-07-28 on the alpha channel.

Key features

  1. Tinkers-style armor sets

    Armor families such as Standard, Composite, Forged and Heavy Knight are built with Tinkers' Construct materials and modifiers.

  2. Crystal armor levels

    Crystal Lattice and Crystal Solidity add damage absorption and damage limits that depend on lattice integrity.

  3. Separate armor attributes

    Strength, damage reduction, damage block and resistance are displayed as independent values.

  4. New modifiers and traits

    The mod introduces armor modifiers and traits that add new effects to Tinkers' Construct armor.

Compatibility

Latest build for each game version and loader.

1.20.11.4.7
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 3

MantleBase library required for SlimeKnights mods, including Tinkers' Construct, Natura, Inspirations, and Cermaics
Required
Tinkers' ConstructTinker a little, modify all the tools, build a smeltery, then tinker a little more. The classic modular tool mod.
Required
Formula LoaderLoad Json to Formula for modders and datapack users.
Required

Questions

Which dependencies does TConstruct Armor Extension need?

Formula Loader, Mantle and Tinkers' Construct are required. All three must be installed next to the mod on Forge 1.20.1.

Does TConstruct Armor Extension have to be installed on both sides?

Yes. Installation covers the server and each player's game.

Does an existing world need an upgrade before the latest file?

The author notes a note about upgrading, so check the release notes before updating an existing world with the 1.4.7 file.

More from OftenOviour

All projects

What the author says

From version 1.3.0 on, this mod depends on Formula Loader. Please note this when upgrading. This mod was created because the author felt that the base armor in Tinkers' Construct 3 is severely underpowered—no offense to my beloved Melee Protection dad. Plate armor not only has lackluster stats, but its two-component…
OftenOviour, on the Modrinth page

Official listing

Owner
OftenOviour
Published
2026-05-29
Updated on Modrinth
2026-07-28
Facts verified
2026-10-15