ModsFinder

ShySlimes

by batze43

ShySlimes limits where slimes can spawn, so players who build underground can avoid being overrun by them.

BabricClient and serverMIT LicenseOpen sourceb1.7.3

What it does

Slimes spawn only in slime chunks that are dark and below y-level 16, and the mod narrows spawns further so they happen only at light levels under 8, as with other hostile mobs. Players who light up their surroundings keep slimes from spawning there, which helps over long play sessions. The mod is published for Babric and runs on client and server, so the server and every player need it. It is released under the MIT License and is open source, and snapshot builds are also published.

Key features

  1. Dark-only slime spawns

    Slimes spawn only in slime chunks where the light level is low, not across the whole world.

  2. Depth limit

    Slime spawning stops above y-level 16, so surface and cave builds are less likely to see slimes.

  3. Light-based control

    Lighting up an area prevents slimes from spawning there, which keeps a base free of them.

No per-version build data
Modrinth lists game versions for this project (b1.7.3), but the source data has no build per game version and loader, so the compatibility grid is not shown.

Questions

Does ShySlimes need to be installed on the server?

Yes. Servers that run it need every player to install it too.

In the catalog

ShySlimes is one of 29,952 Game mechanics mods on ModsFinder. 567 mods support Minecraft b1.7.3.

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What the author says

This mod restricts slime spawns further to only happen at lightlevels lower than 8 like other hostile mobs. They still only spawn in slime chunks below y-level 16. Over are the days where you have to avoid slime chunks when building underground, to avoid being overrun with slimes. Now you can light everything up and…
batze43, on the Modrinth page

Official listing

Owner
batze43
Published
2026-03-29
Updated on Modrinth
2026-03-31
Facts verified
2026-10-15

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