ModsFinder

GalaxyByne's Economy

by GalaxyByne

GalaxyByne's Economy gives a server its own banking system, with custom currencies, several banks, and account management handled through terminal e-mails and an ATM client.

FabricForgeNeoForgeQuiltServer required, client optionalAll rights reserved1.21.7 – 1.21.11

What it does

Server owners can run a bank that behaves like a realistic one, with accounts, withdrawals and deposits, and the economy is driven by a server-side datapack. Players interact with the system through an ATM client that handles withdrawals and deposits, and account management reaches them as terminal e-mails.

Custom currencies let a server define its own money alongside or in place of vanilla items, and support for multiple banks lets a world hold more than one institution at the same time. Because the economy lives on the server, only the server must run the mod for the system to work.

The mod is published for Fabric, Forge, NeoForge and Quilt, with files for 1.21.7 – 1.21.11 and 1.0.0+mod for 1.21.11 as the latest release on each loader. It is also offered as a data pack for server platforms. Files are in the beta channel, and the code is released under All rights reserved, so it is not open source.

Key features

  1. Realistic banking

    A server can run a bank with accounts, withdrawals and deposits that follow a realistic model of how money moves.

  2. Custom currencies

    Server owners define their own currencies, so the economy need not use vanilla items as money.

  3. Multiple banks

    A world can hold more than one bank at once, each with its own accounts and customers.

  4. Terminal account management

    Account changes reach players as e-mails sent through an in-game terminal.

  5. ATM client

    Players withdraw and deposit through an ATM client, so cash handling happens at a machine rather than through commands.

Compatibility

Latest build for each game version and loader.

No stable releases
Every published file is a beta or alpha build.
1.21.111.0.0+mod1.0.0+mod1.0.0+mod1.0.0+mod
1.21.101.0.0+mod1.0.0+mod1.0.0+mod1.0.0+mod
1.21.91.0.0+mod1.0.0+mod1.0.0+mod1.0.0+mod
1.21.81.0.0+mod1.0.0+mod1.0.0+mod1.0.0+mod
1.21.71.0.0+mod1.0.0+mod1.0.0+mod1.0.0+mod
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Who it’s for: Server owners who want a persistent economy with custom currencies and banks. Players on those servers use the ATM client and terminal e-mails to manage their accounts.

Questions

Does GalaxyByne's Economy need to be installed on the client?

No. Only the server has to run the mod, and players may add it on their side to use the ATM client, since either way the system works.

Which loaders does GalaxyByne's Economy support?

Fabric, Forge, NeoForge and Quilt. Each loader has a file for 1.0.0+mod for 1.21.11 as the latest release.

Can a server run more than one bank?

Yes. The mod supports multiple banks in the same world, each with its own accounts.

In the catalog

GalaxyByne's Economy is one of 2,072 Economy mods on ModsFinder, and one of 1,159 Economy mods for Fabric. 19,862 mods support Minecraft 1.21.11.

More from GalaxyByne

All projects

Similar mods

What the author says

!!! EXPECT BUGS AND UNFINISHED FEATURES\ Report any abnormalities found in versions 1.21.7 - 1.21.11\ Features like "Loans" application are not yet implemented ## Usage Instructions:!!! For instructions on setup and operation, view the official documentation.\ Give yourself utilities and items with:\ /loot give @s…
GalaxyByne, on the Modrinth page

Official listing

Owner
GalaxyByne
Published
2026-04-30
Updated on Modrinth
2026-05-12
Facts verified
2026-10-15

Tags