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Safe Beacon

by barian0517

Safe Beacon extends the vanilla beacon, so a structure built on Obsidian base blocks can ward an area against mobs and projectiles.

ForgeServer required, client optionalCreative Commons Attribution Non Commercial Share Alike 4.01.20.1

What it does

Safe Beacon changes what a beacon does. Instead of granting the usual status effects, a beacon built on Obsidian base blocks activates a warding effect that controls the area around it. The ward covers hostile and friendly mobs alike, and its strength depends on the base level. The mod is a Forge mod for 1.20.1, released in its 1.0.0 build on 2026-07-30 under the Creative Commons Attribution Non Commercial Share Alike 4.0 license. It is not open source.

Installation is required on the server, while players may add it on the client. Its mechanics work from the base layers and the area they cover, so a server owner can place wards at chosen spots. Because the ward keeps out threats and holds friendly mobs in place, it can serve as a protected zone in survival worlds and on multiplayer servers.

Key features

  1. Three base levels

    A 3x3 base clears projectiles such as arrows and Ghast fireballs inside the ward.

  2. Status cleansing and regeneration

    A 5x5 base removes negative status effects, and a 7x7 base gives players inside rapid health regeneration.

  3. Spawn prevention and repelling

    Hostile mobs cannot spawn inside the ward, and monsters that enter are afflicted with fear and turned to flee the area.

  4. Passive mob penning

    Villagers, animals and modded pets stay within the ward's boundaries and cannot wander off.

Compatibility

Latest build for each game version and loader.

1.20.11.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Protected building zones

A ward around a base keeps out arrows, fireballs and hostile spawns while the builder works.

Livestock and village areas

Passive mobs and villagers stay inside the boundary, so a farm or village square does not lose its animals.

Who it’s for: Players who want a defended area in survival, and server owners who want fixed protected zones for players and passive mobs.

How it compares

Full comparison

Netherite Beacons is open source under the MIT License and runs on Fabric and Forge for 1.18.1 – 1.20.4, with a server-side only environment. Beacon Beacon is not open source, is published for 1.21.11 on Fabric, Forge, NeoForge and Quilt, and is server required with client optional. Safe Beacon is for 1.20.1 on Forge only, so it is the choice for that loader and version.

ModLoadersGame versionsEnvironmentUpdated
Safe BeaconForge1.20.1Server required, client optional2026-07-30
Netherite BeaconsFabric and Forge1.18.1 – 1.20.4Server-side only2022-10-21
Beacon BeaconFabric, Forge, NeoForge and Quilt1.21.11Server required, client optional2026-08-12

Questions

Does Safe Beacon need to be installed on the server?

Yes. The server must run the mod, while a player's client can skip it, so installing it on the client is optional.

What materials build a ward?

The ward is built from Obsidian base blocks. Each added base layer increases the ward's range, up to a maximum of 12 layers.

Which game versions are supported?

Safe Beacon is published only for Minecraft 1.20.1, on Forge.

More from barian0517

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What the author says

This Minecraft Forge 1.20.1 mod introduces the "Safe Beacon" feature. Players can activate the warding effect by constructing a beacon using Obsidian as the base blocks. The Safe Beacon discards vanilla status effects and replaces them with powerful area control capabilities targeting both hostile and friendly mobs…
barian0517, on the Modrinth page

Official listing

Owner
barian0517
Published
2026-07-30
Updated on Modrinth
2026-07-30
Facts verified
2026-10-15