ModsFinder

Resource Pack Editor Mod

by everett2323

Resource Pack Editor lets players create, edit and share resource packs from inside Minecraft, through the vanilla Options Resource Packs screen.

FabricClient-side onlyAll rights reserved1.21 – 1.21.1

What it does

Once the mod is installed, the Resource Packs screen gains two buttons above the existing list. Without a pack chosen, the left button is labeled Create New Pack; once a pack is highlighted, it switches to Edit Pack. Choosing a pack opens a Texture Selector set to that pack's assets/minecraft/textures directory, so the textures can be browsed without leaving the game. Edits are written straight back to the original file, and a copy of the pack is made beforehand.

The pixel editor shows a texture at high zoom, with a grid drawn over it and a checkered backdrop that reveals transparent areas. Drawing works by click and drag, a palette on the left offers 20 preset colors, and hovering a color shows its hex code. Tools sit on the right with hover tooltips, and undo and redo are capped at 50 steps, with a whole pencil drag counting as one step. Zipping a finished pack runs in the background, so large packs do not freeze the game.

Resource Pack Editor runs on Fabric and needs Fabric API. It is client-side only, so servers do not need it, and it is published for 1.21 and 1.21.1 across two release versions. The code is under All rights reserved and is not open source.

Key features

  1. Textures opened from the pack

    Choosing a pack opens a Texture Selector set to its assets/minecraft/textures folder, so individual files are reachable at once.

  2. Pixel editor with grid and transparency

    Textures render at high zoom over a grid overlay and a checkered background that shows transparent areas.

  3. Palette and hex codes

    A set of 20 preset colors sits beside the canvas, and hovering a swatch shows its hex code.

  4. Undo and redo history

    Up to 50 steps can be reverted, and a single pencil drag is recorded as one step, so a full stroke undoes at once.

  5. Background zipping

    Packaging a finished pack as a zip runs in the background so the game keeps responding.

Compatibility

Latest build for each game version and loader.

1.21.11.0.0
1.211.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

Use cases

Who it’s for: The mod suits players who make or tweak resource packs and want the editing steps kept inside the game. It is a client-side tool, so it only needs to be installed on the machine where the pack is made.

Questions

Does Resource Pack Editor need Fabric API?

Yes. Fabric API is a required dependency, so it must be installed in the mods folder next to Resource Pack Editor on a Fabric 1.21.1 setup.

Does a server need Resource Pack Editor?

No. The mod is client-side only, so servers run without it and only the player who edits packs installs it.

Are original pack files kept when a texture is edited?

A copy of the pack is made before edits are saved, and the changes are then written straight back to the original file.

What the author says

A Fabric mod for Minecraft 1.21.1 that lets you create, edit, and share resource packs without ever leaving the game. No external image editor required — pixel-edit any block or item texture from inside Minecraft, and export the finished pack as a.zip with one click. When you select an existing pack in the list, the…
everett2323, on the Modrinth page

Official listing

Owner
everett2323
Published
2026-05-23
Updated on Modrinth
2026-05-23
Facts verified
2026-10-15