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Otter's Civ Revived Mega Mod

by OtterDays

Otter's Civ Revived adds a lightweight civilization-style economy to a normal Minecraft world, with persistent balances, jobs, guild land claims and in-game menus for Fabric servers.

FabricClient and serverAll rights reserved26.1.2

What it does

Players earn money from jobs and from combat, and the amounts can be tuned. Balances are stored in a persistent SQLite database, players can pay each other, and admins have money tools with an immutable wallet and a ledger audit trail. Mining and combat payouts are driven by tags, with per-ID overrides for individual blocks and broad coverage of vanilla blocks and living entities out of the box.

The shipped jobs cover five roles: miner, lumberjack, farmer, excavator and fighter. The jobs catalog is server-authoritative JSON with configurable triggers and progression boosts. Guilds can claim land together. Config files appear on first run with defaults, and most JSON files reload while the server runs. The mod runs on Fabric only, for 26.1.2, and the environment is client and server, so the server and every player need it. The license is All rights reserved, so the code is not open source.

Key features

  1. Persistent balances

    Balances stored in SQLite survive restarts, and players can pay each other with transfer limits set in the economy config.

  2. Configurable jobs and payouts

    Mining and combat rewards follow tags and per-ID overrides, and the jobs catalog defines triggers and progression boosts.

  3. Five starter jobs and land claims

    Five starter jobs ship with the mod, and guilds can claim land together through in-game menus and a handbook.

  4. Admin tools and audit trail

    Admins get money tools and an immutable wallet, and a ledger records every change for auditing.

Compatibility

Latest build for each game version and loader.

26.1.21.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Who it’s for: Server hosts who want a simple economy and jobs system without writing code. The config files are plain JSON, and the in-game menus cover the main actions.

How it compares

Full comparison

Donut Economy is a server-side only Fabric mod under the MIT License, with files for 1.21.1 – 26.2, so players can join without installing it. Swan's Economy Mod is a client and server Fabric mod for 26.2 under All rights reserved, so it targets a single game version where Otter's Civ Revived covers 26.1.2.

ModLoadersGame versionsEnvironmentUpdated
Otter's Civ Revived Mega ModFabric26.1.2Client and server2026-05-14
Donut EconomyFabric1.21.1 – 26.2Server-side only2026-09-06
Swan's Economy ModFabric26.2Client and server2026-08-01

Questions

Does Otter's Civ Revived need to be installed on the client?

Yes. The server and every player need the mod installed. The mod is available for Fabric only.

Where are the economy settings stored?

In economy.json, which is generated on first run. It sets the currency name and symbol, the starting balance, the maximum balance, transfer limits, the transfer cooldown and the transfer fee.

Can the server owner change jobs without code?

Yes. The jobs catalog is a JSON file with configurable triggers and progression boosts, and most JSON files reload while the server runs.

In the catalog

Otter's Civ Revived Mega Mod is one of 2,072 Economy mods on ModsFinder, and one of 1,159 Economy mods for Fabric. 15,189 mods support Minecraft 26.1.2.

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What the author says

Otters Civ. Revived is a Fabric mod that turns a normal Minecraft world into a simple civilization-style server. It adds money that players can earn and trade, rewards for mining and fighting, jobs that give people different roles, guilds that can claim land together, and easy in-game menus so players and server…
OtterDays, on the Modrinth page

Official listing

Owner
OtterDays
Published
2026-05-08
Updated on Modrinth
2026-05-14
Facts verified
2026-10-15

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