NoFriendlyFire
by killerkong24
NoFriendlyFire stops players from damaging members of their own team in multiplayer matches.
What it does
Within a team, hits between players are blocked, so a teammate's attack does no harm. Players on other teams remain targets as usual. The mod is used on client machines only, so a player who has it can play with others who do not, though team protection applies only on the side that runs it. It requires Fabric API and is published for Fabric on 1.19.4 only.
Key features
Team damage blocking
Attacks from one player to a teammate are cancelled, so friendly fire does not occur.
Opponents unaffected
Players on opposing teams can still be hit, leaving combat between teams unchanged.
Single version build
The mod has a build for Minecraft 1.19.4 only, released on 2023-09-04.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Questions
Does NoFriendlyFire need Fabric API?
Does NoFriendlyFire have to be installed on a server?
More from killerkong24
Official listing
- Modrinth page
- modrinth.com/mod/nofriendlyfire-killerkong24
- Owner
- killerkong24
- Published
- 2023-09-04
- Updated on Modrinth
- 2023-09-04
- Facts verified
- 2026-10-15
