ModsFinder

Toggle Mods

by Schwabelo

Toggle Mods lets a player turn installed Fabric mods on or off from a menu, without deleting or moving their files, for Minecraft 1.21.1 – 26.3.

FabricClient-side onlyAll rights reserved1.21.1 – 26.3

What it does

A single click enables or disables a mod in the Toggle Mods screen, which can be opened from the title screen with the Right Shift key. Disabled mods are moved into a separate folder and become ready to enable at the next launch. Each change relaunches the game as a new process, so the current session closes for a moment before the replacement appears, and the selected mod set loads cleanly.

The screen lists every installed mod, with disabled entries greyed out, and a filter narrows the list by enabled or disabled state, by name or by mod ID. Before a mod is disabled, the screen warns about any other installed mod that requires it, so a dependency is not left broken. Mod jars added from a web source are checked at startup, and outdated ones can be brought current from the same screen. Save configurations can be stored under a name and restored later, which suits switching between performance, content and testing setups. The mod requires Fabric API and runs on the client only.

Key features

  1. One-click toggling

    Enable or disable any mod from the list with a single click, with the change applied at the next launch.

  2. Searchable mod list

    Filter by enabled or disabled status, name or mod ID to find entries in a long list quickly.

  3. Dependency warnings

    Disabling a mod that another installed mod requires shows which mods depend on it before the change is made.

  4. Presets

    Save the current mod configuration under a name and restore it later without touching any file.

  5. Update alerts

    Mods installed from a web source are checked at startup, and outdated ones can be brought current with one click.

  6. Delete with confirmation

    Remove the jar of a mod no longer in use from the menu, after a confirmation step.

Compatibility

Latest build for each game version and loader.

26.x5 of 5 versions with builds
26.35.0.1
26.25.0.1
26.1.25.0.1
26.1.126.1
26.15.0.1
1.21.x11 of 11 versions with builds
1.21.115.0.1
1.21.105.0.1
1.21.95.0.1
1.21.85.0.1
1.21.75.0.1
1.21.65.0.1
1.21.55.0.1
1.21.45.0.1
1.21.35.0.1
1.21.25.0.1
1.21.15.0.0+1.21.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

Use cases

Who it’s for: Players who run many Fabric mods and change which ones load, along with anyone who wants to test or maintain several mod sets on one installation.

Questions

Does Toggle Mods need Fabric API?

Yes. Fabric API is the required dependency, and Toggle Mods is built for the Fabric loader only.

Does Toggle Mods have to be installed on the server?

No. Only the player's game needs it, and servers run without it.

What happens when a disabled mod is needed by another mod?

The screen shows the mods that require the one being disabled, so the dependency is not broken quietly at the next launch.

Are mods removed when they are disabled?

No. A disabled mod is moved to a separate folder and can be enabled again at the next launch.

What the author says

No more manually moving.jar files just to test a performance boost or disable a glitchy mod. Do it all from the title screen, or mid-session. Mods built for a different Minecraft version aren't hidden from you. They're listed greyed out, so you can see what's there and clear it out.
Schwabelo, on the Modrinth page

Official listing

Owner
Schwabelo
Published
2026-04-10
Updated on Modrinth
2026-10-01
Facts verified
2026-10-15