ModsFinder

MobMons

by rubensptt9

MobMons turns Minecraft mobs into Pokémon-style creatures that players can capture, battle and train, built on the Cobblemon framework.

FabricServer required, client optionalAll rights reserved1.21.1

What it does

Cobblemon is a required dependency, and MobMons adds vanilla mobs to its capture and battle system. A creature found in the world can be caught, after which it fights other Pokémon-style creatures under the rules Cobblemon provides. Each mob has base stats such as Attack, Defence, Sp. Atk, Sp. Def and Speed, along with a set of abilities and a total stat value.

Spawning is tied to biome and structure. Some mobs appear commonly in Pillager Outposts and Mansions, others only rarely in Plains, Swamps and Dark Forests, and several turn up often in Savannas, Badlands and Lush Caves. Warm Oceans hold a mix of common and uncommon finds. Wild encounters follow these tables, so a player has to explore a chosen biome to find a given creature.

The mod is distributed as a Fabric mod and also as a data pack for worlds, which places its files in the world's datapacks folder. The server requires the mod, and clients may leave it out. The mod is built for Minecraft 1.21.1 only, and version 1.0.0 was published on 2026-03-28. It is released under All rights reserved, so it is not open source.

Key features

  1. Vanilla mobs as creatures

    Familiar Minecraft mobs take the place of Pokémon species, each with its own stats and abilities.

  2. Biome-based spawning

    Creatures appear with differing frequency across outposts, mansions, savannas, lush caves and oceans.

  3. Capture and battle

    Wild creatures can be caught and used in battles through the Cobblemon system.

  4. Stat and ability data

    Each creature lists base stats including total, plus abilities such as Pick Up, Frisk and Serene Grace.

Compatibility

Latest build for each game version and loader.

1.21.1mobmons-1.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

CobblemonA Pokémon mod for Fabric and NeoForge
Required

Use cases

Cobblemon-style playthroughs

Players who enjoy catching and battling creatures can try the same loop with mobs from the vanilla game.

Data pack worlds

Adventure maps and survival worlds can use the data pack version, placed in the world's datapacks folder after the world is created.

Who it’s for: Players who already run Cobblemon, and server owners who want vanilla mobs added to a capture-and-battle setup on Minecraft 1.21.1.

Questions

Does MobMons need Cobblemon?

Yes. Cobblemon is a required dependency, so it must be installed alongside MobMons on Fabric for the mod to work.

Does a player need MobMons installed to join a server that runs it?

No. The server must run the mod, while players may leave it out and still join.

How is the data pack version installed?

The data pack is placed in the datapacks folder of a world. The folder is located in the save directory, and the world must be created first so the folder exists.

In the catalog

MobMons is one of 11,058 Mobs mods on ModsFinder, and one of 5,189 Mobs mods for Fabric. 32,366 mods support Minecraft 1.21.1.

Similar mods

What the author says

Have you ever played Cobblemon and thought...?: "Wow, how incredible would it be to capture a Creeper and use it in a battle against another Pokémon?". If you want to install the data pack version you must put the file in both your resource pack folder and datapack folder located on your save (If you don't have a…
rubensptt9, on the Modrinth page

Official listing

Owner
rubensptt9
Published
2026-03-24
Updated on Modrinth
2026-03-28
Facts verified
2026-10-15

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