MobMons
by rubensptt9
MobMons turns Minecraft mobs into Pokémon-style creatures that players can capture, battle and train, built on the Cobblemon framework.
What it does
Cobblemon is a required dependency, and MobMons adds vanilla mobs to its capture and battle system. A creature found in the world can be caught, after which it fights other Pokémon-style creatures under the rules Cobblemon provides. Each mob has base stats such as Attack, Defence, Sp. Atk, Sp. Def and Speed, along with a set of abilities and a total stat value.
Spawning is tied to biome and structure. Some mobs appear commonly in Pillager Outposts and Mansions, others only rarely in Plains, Swamps and Dark Forests, and several turn up often in Savannas, Badlands and Lush Caves. Warm Oceans hold a mix of common and uncommon finds. Wild encounters follow these tables, so a player has to explore a chosen biome to find a given creature.
The mod is distributed as a Fabric mod and also as a data pack for worlds, which places its files in the world's datapacks folder. The server requires the mod, and clients may leave it out. The mod is built for Minecraft 1.21.1 only, and version 1.0.0 was published on 2026-03-28. It is released under All rights reserved, so it is not open source.
Key features
Vanilla mobs as creatures
Familiar Minecraft mobs take the place of Pokémon species, each with its own stats and abilities.
Biome-based spawning
Creatures appear with differing frequency across outposts, mansions, savannas, lush caves and oceans.
Capture and battle
Wild creatures can be caught and used in battles through the Cobblemon system.
Stat and ability data
Each creature lists base stats including total, plus abilities such as Pick Up, Frisk and Serene Grace.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Cobblemon-style playthroughs
Players who enjoy catching and battling creatures can try the same loop with mobs from the vanilla game.
Data pack worlds
Adventure maps and survival worlds can use the data pack version, placed in the world's datapacks folder after the world is created.
Who it’s for: Players who already run Cobblemon, and server owners who want vanilla mobs added to a capture-and-battle setup on Minecraft 1.21.1.
Questions
Does MobMons need Cobblemon?
Does a player need MobMons installed to join a server that runs it?
How is the data pack version installed?
In the catalog
MobMons is one of 11,058 Mobs mods on ModsFinder, and one of 5,189 Mobs mods for Fabric. 32,366 mods support Minecraft 1.21.1.
Similar mods
What the author says
Have you ever played Cobblemon and thought...?: "Wow, how incredible would it be to capture a Creeper and use it in a battle against another Pokémon?". If you want to install the data pack version you must put the file in both your resource pack folder and datapack folder located on your save (If you don't have a…
Official listing
- Modrinth page
- modrinth.com/mod/mobmons
- Owner
- rubensptt9
- Published
- 2026-03-24
- Updated on Modrinth
- 2026-03-28
- Facts verified
- 2026-10-15
