Minecolonies Raid Fix
by con_oliver
Minecolonies Raid Fix changes where raids spawn so that they stay outside a colony's Village Area.
What it does
Raids are kept outside the Village Area, so attacking mobs do not arrive inside a settlement. The fix targets a problem where large town areas caused raid mobs to be teleported beyond render distance, leaving players unable to see the fight. The mod works alongside the Illager Invasion Mod, which supplies many of the raiders.
The mod runs on the server only, so players join without installing it. It is built for NeoForge and published for 1.21.1 alone, with a single file, 1.0.0, released on 2026-08-25. The code is not open source and is licensed as All rights reserved.
Key features
Raids kept outside the colony
Raid spawns are placed outside the Village Area, so attackers do not appear inside a town.
Visible raid fights
Mobs are no longer teleported past render distance when a colony's area is large, so the fight stays in view.
Illager Invasion support
Raids that include mobs from the Illager Invasion Mod are handled by the same placement rules.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
Legacy Raid is an open-source option for NeoForge and Fabric on 1.21 – 1.21.5, and either side can run it. StopRaid! is a Fabric server mod for 1.21 – 1.21.8 under All rights reserved, so clients need nothing.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Minecolonies Raid Fix | NeoForge | 1.21.1 | Server-side only | 2026-08-25 |
| Legacy Raid | Fabric and NeoForge | 1.21 – 1.21.5 | Client or server, optional | 2025-04-13 |
| StopRaid! | Fabric | 1.21 – 1.21.8 | Server-side only | 2025-03-13 |
Questions
Does Minecolonies Raid Fix need to be installed on clients?
What the author says
This Mod keeps your Raids outside of the Village Area. This mod should also work for Illager Invasion Mod. If your town area gets too large, Raid mobs might get teleported outside your render distance and the will despawn.
Official listing
- Modrinth page
- modrinth.com/mod/minecolonies-raid-fix
- Owner
- con_oliver
- Published
- 2026-08-25
- Updated on Modrinth
- 2026-08-25
- Facts verified
- 2026-10-15
