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Magnetic Cells

by tmage

Magnetic Cells is an AE2 storage cell with a built-in item magnet that pulls nearby dropped items into the cell.

ForgeNeoForgeClient and serverMIT License1.20.1 – 1.21.1

What it does

Magnetic Cells adds portable storage cells that carry a built-in item magnet. Dropped items lying on the floor within reach are picked up automatically and stored directly in the cell network, so items scattered by mobs or mining do not have to be collected by hand. Ten storage tiers run from 1K up to 256M items, and each cell holds 63 item types, with several cells able to work in parallel.

The magnet can be restricted with a whitelist or a blacklist filter, which controls exactly which items are collected. A cell works with standard AE2 storage cell drives, and the mod depends on MEGA Cells 1M+ for its higher tiers. Cells are charged with Forge Energy, and a cell can be charged with an FE-compatible charger. Magnetic Cells runs on client and server, so the server and every player need it. It is published for Forge and NeoForge for 1.20.1 – 1.21.1, under the MIT License, and is not open source.

Key features

  1. Built-in item magnet

    Nearby dropped items are picked up automatically and stored in the cell network without manual collection.

  2. Whitelist and blacklist filters

    Filters decide which items the magnet collects, so unwanted drops stay where they are.

  3. Ten storage tiers

    Cells range from 1K to 256M items, with 63 item types per cell across the tiers.

  4. Forge Energy charging

    Cells draw power from Forge Energy and can be recharged with a compatible charger while carried in the inventory.

Compatibility

Latest build for each game version and loader.

1.21.1Not available1.1.0
1.21Not available1.1.0
1.20.61.0.0Not available
1.20.51.0.0Not available
1.20.41.0.0Not available
1.20.31.0.0Not available
1.20.21.0.0Not available
1.20.11.0.0Not available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Collecting mob drops

A cell in the inventory gathers items that fall near a player during combat or farming and sends them into the network.

Mining with a drive

Items mined in a quarry or cave end up in a storage drive without a player walking over each stack.

Who it’s for: Players who run an AE2 storage network and want portable cells that collect items from the floor. Server owners who run such networks on Forge or NeoForge can also use it.

How it compares

Full comparison

AE2 Toggleable View Cell is open source under the MIT License, runs on client and server and covers 1.20.1 – 26.1.2 on Forge and NeoForge. ProjectCell is not open source, also uses the MIT License, and is published for 1.20.1 – 1.21.1 on Forge and NeoForge. Both are client and server mods, like Magnetic Cells.

ModLoadersGame versionsEnvironmentUpdated
Magnetic CellsForge and NeoForge1.20.1 – 1.21.1Client and server2026-03-05
AE2 Toggleable View CellForge and NeoForge1.20.1 – 26.1.2Client and server2026-05-26
ProjectCellForge and NeoForge1.20.1 – 1.21.1Client and server2026-08-30

Questions

Does Magnetic Cells need MEGA Cells?

Yes. The higher storage tiers require MEGA Cells 1M+, so that mod must be installed alongside it.

Does the server need Magnetic Cells?

Yes. Servers that run it need every player to install it too.

Which loaders are supported?

Forge and NeoForge. The latest Forge file is 1.0.0 for 1.20.6, and the latest NeoForge file is 1.1.0 for 1.21.1.

More from tmage

All projects

What the author says

Tired of items scattered on the ground? Magnetic Cells automatically pick up items from the floor directly into your AE2 storage — so you never miss a drop again. Craft a Magnetic Cell, charge it with Forge Energy, and carry it in your inventory. The built-in magnet will automatically collect nearby items and store…
tmage, on the Modrinth page

Official listing

Owner
tmage
Published
2026-03-05
Updated on Modrinth
2026-03-05
Facts verified
2026-10-15