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It Follows

by ThreeTAG

In It Follows, a curse turns the player into a relentless stalker that walks toward them through the world and cannot be killed.

FabricNeoForgeClient and serverCustom license1.21.8

What it does

The mod is based on the cult classic film of the same name and introduces a paranormal stalker known as the Entity. A player picks up the curse by looting an urn in the Ancient Burial Chamber, a structure inside the Ancient City, and the urn is small, black and has a face on its front. The urn holds valuable loot, but taking it increases the chance of receiving the curse, which makes the player overly greedy for looting ancient cities.

Once cursed, the Entity follows the player across the world. It cannot be stopped or killed and pursues until the player dies. It can disguise itself as anything, including pigs, cows, horses, zombies, skeletons, creepers, Endermen and sometimes villagers, to get closer. Running across cliffs, rivers and water terrain, shutting a door, barricading it or building a tower only slows it down. Only the cursed player can see it, and it can still interact with people even though it is not physically present for others.

The curse can be passed to another person. The player brews a potion of spreading at a brewing stand using echo shards, then must hand it to someone. Once the curse is passed, the Entity follows that person instead. The original player remains able to see the Entity but is no longer its target, so a player hoping to be free must pass it on before the next victim is caught. The mod requires Architectury API. Servers that run it need every player to install it too. Files are published for Fabric and NeoForge for 1.21.8, under a custom license, and the code is not open source.

Key features

  1. Ancient Burial Chamber curse

    The curse comes from a black urn bearing a face, which sits in an underground structure within the Ancient City and is reached after the Ancient Burial Chamber.

  2. Relentless Entity pursuit

    The Entity follows the cursed player across any terrain and cannot be stopped, killed or lost until the player dies.

  3. Disguise and stun

    The Entity takes the form of nearby mobs and animals to approach, and it can be hit or briefly stunned only occasionally.

  4. Curse transfer

    A brewed potion of spreading, made with echo shards, passes the curse to another player and redirects the Entity.

Compatibility

Latest build for each game version and loader.

No stable releases
Every published file is a beta or alpha build.
1.21.81.0.0+1.21.8-fabric1.0.0+1.21.8-forge
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Architectury APIAn intermediary api aimed to ease developing multiplatform mods.
Required

Questions

Does It Follows need Architectury API?

Yes. Architectury API is a required dependency and must be installed alongside It Follows on the loader in use.

Which loaders does It Follows support?

Files are published for Fabric and NeoForge, both for 1.21.8. The latest Fabric and NeoForge builds are beta releases dated 2025-10-16.

Does the server need It Follows?

Yes. The server and every player need the mod installed.

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What the author says

Based on the cult classic movie of the same name, It Follows introduces a paranormal stalker to the game, known only as “The Entity”, in the form of a curse that is acquired when the player becomes overly greedy while looting ancient cities. If the player is brave enough, they can venture down into an Ancient City…
ThreeTAG, on the Modrinth page

Official listing

Owner
ThreeTAG
Published
2025-06-26
Updated on Modrinth
2025-10-16
Facts verified
2026-10-15