Iron Generators
by realzhefop
Iron Generators adds a tier of power generators that burn iron, with a stone generator at the bottom and a netherite generator at the top of the chain.
What it does
Each generator in the set converts iron into energy. The stone generator is the lowest tier at 50% efficiency, using 15 iron per tick. The iron, gold, diamond, obsidian and netherite generators follow, with efficiency rising from 80% to 200% and iron consumption rising from 24 to 60 per tick. Higher tiers produce more power per unit of fuel, so a base needs fewer of them for the same output.
The mod also lists generators tied to other mods, including Mekanism and Applied Energistics 2 variants built on metals such as bronze, copper, lead, osmium, refined obsidian, steel and tin, plus certus and skystone. Those entries depend on the mods they name, so the mod works as an extra set of power sources in a modpack rather than a standalone system. Some generators are craftable from common materials, while others are unobtainable in survival.
Installation requires Forge. The mod is published for 1.16.5, 1.18.2 and 1.19.2, and the latest file targets 1.19.2 and was released on 2024-02-09. It is server-side only, so players join a server running it without installing anything. The code is released under the MIT License and is not open source.
Key features
Five iron-fed tiers
Stone, iron, gold, diamond and netherite generators burn iron at increasing rates for higher output.
Obsidian generator
An obsidian tier sits between diamond and netherite, at 150% efficiency and 45 iron per tick.
Metal-based variants
Generators are added for bronze, copper, lead, osmium, refined obsidian, steel and tin, linked to Mekanism.
Certus and skystone variants
Generators built on certus and skystone are added for Applied Energistics 2, with their own fuel costs.
Low-cost crafting
Basic generators need only a few diamonds and obsidian, so new players can build early power quickly.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
Mekanism Generators is open source under the MIT License and runs on Forge and NeoForge across 1.7.10 – 1.21.1, with both sides needing it. Portable Generators is a Forge mod for 1.14.4 – 1.20.1 under All rights reserved, and it also requires both client and server. Iron Generators differs by needing only the server, with its own iron-fed tiers rather than a Mekanism power network.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Iron Generators | Forge | 1.16.5 – 1.19.2 | Server-side only | 2024-02-09 |
| Mekanism Generators | Forge and NeoForge | 1.7.10 – 1.21.1 | Client and server | 2026-04-10 |
| Portable Generators | Forge | 1.14.4 – 1.20.1 | Client and server | 2025-12-03 |
Questions
Does Iron Generators need to be installed on the client?
Which Minecraft versions does Iron Generators support?
Do the Mekanism and Applied Energistics 2 generators need those mods?
More from realzhefop
What the author says
The "More Generators" - Mod adds brand new Generators to the game! They consume any kind of fuel with a burn tick time. So it's very simple to craft these with some diamonds and obsidian, but this mod should be easy for newcommers or an fast possibility for low energy production.
Official listing
- Modrinth page
- modrinth.com/mod/iron-generators
- Owner
- realzhefop
- Published
- 2024-02-09
- Updated on Modrinth
- 2024-02-09
- Facts verified
- 2026-10-15
