IPConnection
by zxNoragami
IPConnection is a client-side Fabric mod that lets a player switch from one server to another through local commands, without sending a command to the current server.
What it does
The mod takes over the client's connection logic, so a player can leave the current server and join a different address in one step. Disconnecting from the active world happens cleanly before the new connection opens, and automatic reconnection is handled by the client rather than by any server-side command. Because nothing is sent to the server being left, switching does not produce network errors, desynchronization or forced game closures.
The author describes the mod for players who often move between servers, and for developers, testers and operators of multi-instance networks who need precise control over how a connection flows through its screens and states. Its focus is stability and clean transitions, and it is described as lightweight and performance-friendly. The mod runs with Fabric on modern Minecraft versions and has no counterpart on the server side.
The current release is 1.0.0 for 1.21.4, published on 2026-02-05, the same day the project was first released. The code is open source under the MIT License, and the project has a source repository, an issue tracker and a wiki.
Key features
Local server switching
Switches to another server from the client, using local commands rather than anything sent to the server being left.
Clean disconnection
Leaves the current world safely before the new connection starts, avoiding half-open sessions.
Automatic reconnection
Reconnects through the client's own connection handling, with the network states and connection screens managed by the mod.
Connection control
Gives full control over the connection process, intended for testing setups and networks that run several server instances.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Testing multiple servers
Developers and testers can move between several servers from one client while checking how each behaves.
Multi-instance networks
Operators of networks with several server instances can change the target server without re-entering the game from the title screen.
Who it’s for: Players who often move between servers, developers, testers and operators who need precise control over how the client connects.
Questions
Does IPConnection have to be installed on the server?
Which loader and game version does IPConnection support?
Does switching servers send anything to the server being left?
In the catalog
IPConnection is one of 8,499 Technology mods on ModsFinder, and one of 4,201 Technology mods for Fabric. 17,979 mods support Minecraft 1.21.4.
More from zxNoragami
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What the author says
IPConnection is a client-side only Fabric mod for Minecraft that allows safe and controlled server connection management, without relying on commands sent to the current server. The mod intercepts and handles the connection logic directly on the client, enabling clean disconnections, automatic reconnections, and IP…
Official listing
- Modrinth page
- modrinth.com/mod/ipconnection
- Owner
- zxNoragami
- Published
- 2026-02-05
- Updated on Modrinth
- 2026-02-05
- Facts verified
- 2026-10-15
